diff options
| author | MitchesD <majklprofik@seznam.cz> | 2015-04-10 13:08:13 +0200 |
|---|---|---|
| committer | MitchesD <majklprofik@seznam.cz> | 2015-04-10 13:08:13 +0200 |
| commit | 0c38398aa8f84338dae32bef1ed4af49f8741d02 (patch) | |
| tree | 6137a560bc456ac115905d329c075b8a3f9bccbc /src/server/game/Entities/Object | |
| parent | b2b41144a56df9627cf9ad2cc6c6a5858aa41e68 (diff) | |
Core/PacketIO: SMSG_GAME_OBJECT_DESPAWN updated and enabled
Diffstat (limited to 'src/server/game/Entities/Object')
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 99a8e7107fe..925c0bf76fe 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -52,6 +52,7 @@ #include "BattlefieldMgr.h" #include "Battleground.h" #include "Chat.h" +#include "GameObjectPackets.h" Object::Object() { @@ -2358,9 +2359,9 @@ void WorldObject::SendMessageToSet(WorldPacket const* data, Player const* skippe void WorldObject::SendObjectDeSpawnAnim(ObjectGuid guid) { - WorldPacket data(SMSG_GAME_OBJECT_DESPAWN, 8); - data << guid; - SendMessageToSet(&data, true); + WorldPackets::GameObject::GameObjectDespawn packet; + packet.ObjectGUID = guid; + SendMessageToSet(packet.Write(), true); } void WorldObject::SetMap(Map* map) |
