diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2018-04-06 18:09:55 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-09-24 23:37:43 +0200 |
| commit | 14939204955d1a24fe465cdfcbf307daf3ce4f09 (patch) | |
| tree | 18e2bc2c0fa726bdcea65384c99742805e6d0cdf /src/server/game/Entities/Object | |
| parent | 27fa6f3e341bb5a52b8c9b37b5a018d40b8e88a5 (diff) | |
Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both.
- Chase to angle is now functional. Pets use this to chase behind the target. Closes #19925.
- Chase to arbitrary range interval works. Not used anywhere, but you can technically make hunter-like mobs.
- Pets now follow the hunter cleanly and without stutter stepping. Also fix some other things. Closes #8924.
(cherry picked from commit 2a84562dc85516f432bb1e5de9add23c28b26ce4)
Diffstat (limited to 'src/server/game/Entities/Object')
| -rw-r--r-- | src/server/game/Entities/Object/G3DPosition.hpp | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/server/game/Entities/Object/G3DPosition.hpp b/src/server/game/Entities/Object/G3DPosition.hpp new file mode 100644 index 00000000000..413072fc811 --- /dev/null +++ b/src/server/game/Entities/Object/G3DPosition.hpp @@ -0,0 +1,29 @@ +/* + * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef TRINITY_G3DPOSITION_HPP +#define TRINITY_G3DPOSITION_HPP + +#include "Position.h" +#include <G3D/Vector3.h> +#include "Errors.h" + +inline G3D::Vector3 PositionToVector3(Position p) { return { p.m_positionX, p.m_positionY, p.m_positionZ }; } +inline G3D::Vector3 PositionToVector3(Position const* p) { return { ASSERT_NOTNULL(p)->m_positionX, p->m_positionY, p->m_positionZ }; } +inline Position Vector3ToPosition(G3D::Vector3 v) { return { v.x, v.y, v.z }; } + +#endif |
