diff options
| author | ariel- <ariel.silva305@gmail.com> | 2016-07-30 11:34:02 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-07-30 11:36:18 +0200 |
| commit | 2967bf59b4a47837b85c995b732a6761c9c35f7e (patch) | |
| tree | 58a617b694033317d816106186036cdfb564886d /src/server/game/Entities/Object | |
| parent | c271e196c8bb02705d8a3e4a7432bbc2959f0b1a (diff) | |
Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f) (#14146)
cmangos/mangos-wotlk@0fe88f35dfb: [11531] Normalize gameobject's quaternion, thanks to zergtmn for pointing
cmangos/mangos-wotlk@060dfb791b: [11667] Implement transport path rotation
cmangos/mangos-wotlk@565f52c6c1: [11806] A bit gameobject code refactoring
cmangos/mangos-wotlk@6874951: [11807] Add gameobject_addon table
Closes #14146
Diffstat (limited to 'src/server/game/Entities/Object')
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 9f8420d14b9..ed5ab471097 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -480,7 +480,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, uint16 flags) const // 0x200 if (flags & UPDATEFLAG_ROTATION) - *data << int64(ToGameObject()->GetRotation()); + *data << int64(ToGameObject()->GetPackedWorldRotation()); } void Object::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* target) const @@ -2021,7 +2021,7 @@ GameObject* WorldObject::SummonGameObject(uint32 entry, float x, float y, float Map* map = GetMap(); GameObject* go = new GameObject(); - if (!go->Create(map->GenerateLowGuid<HighGuid::GameObject>(), entry, map, GetPhaseMask(), x, y, z, ang, rotation0, rotation1, rotation2, rotation3, 100, GO_STATE_READY)) + if (!go->Create(map->GenerateLowGuid<HighGuid::GameObject>(), entry, map, GetPhaseMask(), x, y, z, ang, G3D::Quat(rotation0, rotation1, rotation2, rotation3), 100, GO_STATE_READY)) { delete go; return NULL; |
