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authorMachiavelli <machiavelli.trinity@gmail.com>2012-03-17 20:34:03 +0100
committerMachiavelli <machiavelli.trinity@gmail.com>2012-03-17 20:36:12 +0100
commit41cc704bf86dc1832a18cdd7ecd387fbb9137775 (patch)
tree1125a82fd2132e7012b474c94658c3d179ab9360 /src/server/game/Entities/Object
parent01f3620d4534d2bdafadf9a04f09330d406bd019 (diff)
Core/Movement:
- Don't abort relocation if movementflag restrictions were violated. There might be lag between client and server and even different parts of the core that made this approach improper. - MOVEMENTFLAG_ROOT cannot be used in conjunction with MOVEMENTFLAG_MASK_MOVING, but it's a valid flag to receive from client. - Fix falling to ground when unapplying fly/waterwalk aura. NOTE: This is a client-side initiated fall, in the future this should be initiated and updated by the server. (Working on it) - Rename MOVEMENTFLAG_FALLING to MOVEMENTFLAG_FALLING_FAR - Rename MOVEMENTFLAG_JUMPING to MOVEMENTFLAG_FALLING Closes #5751
Diffstat (limited to 'src/server/game/Entities/Object')
-rwxr-xr-xsrc/server/game/Entities/Object/Object.cpp2
-rwxr-xr-xsrc/server/game/Entities/Object/Object.h6
2 files changed, 3 insertions, 5 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index d8ee305230e..fe89a346911 100755
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -1186,7 +1186,7 @@ void MovementInfo::OutDebug()
sLog->outString("pitch: %f", pitch);
sLog->outString("fallTime: %u", fallTime);
- if (flags & MOVEMENTFLAG_JUMPING)
+ if (flags & MOVEMENTFLAG_FALLING)
sLog->outString("j_zspeed: %f j_sinAngle: %f j_cosAngle: %f j_xyspeed: %f", j_zspeed, j_sinAngle, j_cosAngle, j_xyspeed);
if (flags & MOVEMENTFLAG_SPLINE_ELEVATION)
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index 24ddd7973ab..972be794464 100755
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -482,9 +482,6 @@ struct MovementInfo
// spline
float splineElevation;
- //! Server side only:
- bool Violated;
-
MovementInfo()
{
pos.Relocate(0, 0, 0, 0);
@@ -497,7 +494,6 @@ struct MovementInfo
t_guid = 0;
t_pos.Relocate(0, 0, 0, 0);
t_seat = -1;
- Violated = false;
}
uint32 GetMovementFlags() { return flags; }
@@ -510,6 +506,8 @@ struct MovementInfo
void AddExtraMovementFlag(uint16 flag) { flags2 |= flag; }
bool HasExtraMovementFlag(uint16 flag) const { return flags2 & flag; }
+ void SetFallTime(uint32 time) { fallTime = time; }
+
void OutDebug();
};