diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-09-01 20:07:58 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-09-01 20:07:58 +0200 |
| commit | 7957e2d380e08fa831765f610c0e29d2f3e11a04 (patch) | |
| tree | 55632f7f94edb3096360c983abbdd448d8dc79d7 /src/server/game/Entities/Object | |
| parent | 62e5b52d2b91832889f02edc7bbd83ad474923e3 (diff) | |
Core/Loot: Allocate Loot separately from objects
Diffstat (limited to 'src/server/game/Entities/Object')
| -rw-r--r-- | src/server/game/Entities/Object/Object.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index 46b3f7b8a03..85a5c829498 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -61,6 +61,7 @@ class WorldObject; class WorldPacket; class ZoneScript; struct FactionTemplateEntry; +struct Loot; struct PositionFullTerrainStatus; struct QuaternionData; enum ZLiquidStatus : uint32; @@ -259,6 +260,8 @@ class TC_GAME_API Object virtual std::string GetDebugInfo() const; + virtual Loot* GetLootForPlayer([[maybe_unused]] Player const* player) const { return nullptr; } + protected: Object(); |
