diff options
| author | joschiwald <joschiwald.trinity@gmail.com> | 2016-11-16 22:46:37 +0100 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2016-11-16 22:46:37 +0100 |
| commit | 7fbc4374f33ac296432e6e042c9ddd7e01a0bdfc (patch) | |
| tree | 0d79f429dec257ce01787c60f14392441858f684 /src/server/game/Entities/Object | |
| parent | 938595320f146bf0c75f39b6b1418cf3eb350ac8 (diff) | |
Core/Entities: GameObjectDespawn packet is only sent for GameObjects
Diffstat (limited to 'src/server/game/Entities/Object')
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 8 | ||||
| -rw-r--r-- | src/server/game/Entities/Object/Object.h | 2 |
2 files changed, 0 insertions, 10 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 7d557cf2b6c..7efce3d5976 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -43,7 +43,6 @@ #include "OutdoorPvPMgr.h" #include "Unit.h" #include "BattlefieldMgr.h" -#include "GameObjectPackets.h" #include "MiscPackets.h" #include "InstanceScenario.h" @@ -2182,13 +2181,6 @@ void WorldObject::SendMessageToSet(WorldPacket const* data, Player const* skippe VisitNearbyWorldObject(GetVisibilityRange(), notifier); } -void WorldObject::SendObjectDeSpawnAnim(ObjectGuid guid) -{ - WorldPackets::GameObject::GameObjectDespawn packet; - packet.ObjectGUID = guid; - SendMessageToSet(packet.Write(), true); -} - void WorldObject::SetMap(Map* map) { ASSERT(map); diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index 471e60c42b5..082f3dde6d7 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -613,8 +613,6 @@ class TC_GAME_API WorldObject : public Object, public WorldLocation void PlayDistanceSound(uint32 sound_id, Player* target = NULL); void PlayDirectSound(uint32 sound_id, Player* target = NULL); - void SendObjectDeSpawnAnim(ObjectGuid guid); - virtual void SaveRespawnTime() { } void AddObjectToRemoveList(); |
