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authorjoschiwald <joschiwald.trinity@gmail.com>2016-11-16 22:46:37 +0100
committerjoschiwald <joschiwald.trinity@gmail.com>2016-11-16 22:46:37 +0100
commit7fbc4374f33ac296432e6e042c9ddd7e01a0bdfc (patch)
tree0d79f429dec257ce01787c60f14392441858f684 /src/server/game/Entities/Object
parent938595320f146bf0c75f39b6b1418cf3eb350ac8 (diff)
Core/Entities: GameObjectDespawn packet is only sent for GameObjects
Diffstat (limited to 'src/server/game/Entities/Object')
-rw-r--r--src/server/game/Entities/Object/Object.cpp8
-rw-r--r--src/server/game/Entities/Object/Object.h2
2 files changed, 0 insertions, 10 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 7d557cf2b6c..7efce3d5976 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -43,7 +43,6 @@
#include "OutdoorPvPMgr.h"
#include "Unit.h"
#include "BattlefieldMgr.h"
-#include "GameObjectPackets.h"
#include "MiscPackets.h"
#include "InstanceScenario.h"
@@ -2182,13 +2181,6 @@ void WorldObject::SendMessageToSet(WorldPacket const* data, Player const* skippe
VisitNearbyWorldObject(GetVisibilityRange(), notifier);
}
-void WorldObject::SendObjectDeSpawnAnim(ObjectGuid guid)
-{
- WorldPackets::GameObject::GameObjectDespawn packet;
- packet.ObjectGUID = guid;
- SendMessageToSet(packet.Write(), true);
-}
-
void WorldObject::SetMap(Map* map)
{
ASSERT(map);
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index 471e60c42b5..082f3dde6d7 100644
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -613,8 +613,6 @@ class TC_GAME_API WorldObject : public Object, public WorldLocation
void PlayDistanceSound(uint32 sound_id, Player* target = NULL);
void PlayDirectSound(uint32 sound_id, Player* target = NULL);
- void SendObjectDeSpawnAnim(ObjectGuid guid);
-
virtual void SaveRespawnTime() { }
void AddObjectToRemoveList();