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authorShauren <shauren.trinity@gmail.com>2023-03-22 00:08:20 +0100
committerShauren <shauren.trinity@gmail.com>2023-03-22 00:08:20 +0100
commit922f60fa25569db05a7717b6b55568f321a02f64 (patch)
treeab11e8c8da23ea0a93daf073b602dc92d1f98957 /src/server/game/Entities/Object
parentf18c0644f31f6264bd07345819bb48c432790bc7 (diff)
Core: Update to 10.0.7
Diffstat (limited to 'src/server/game/Entities/Object')
-rw-r--r--src/server/game/Entities/Object/Updates/UpdateFields.cpp22
-rw-r--r--src/server/game/Entities/Object/Updates/UpdateFields.h8
2 files changed, 15 insertions, 15 deletions
diff --git a/src/server/game/Entities/Object/Updates/UpdateFields.cpp b/src/server/game/Entities/Object/Updates/UpdateFields.cpp
index 1cb77b9afe2..8d125ed74db 100644
--- a/src/server/game/Entities/Object/Updates/UpdateFields.cpp
+++ b/src/server/game/Entities/Object/Updates/UpdateFields.cpp
@@ -2121,7 +2121,7 @@ void PlayerData::WriteCreate(ByteBuffer& data, EnumFlag<UpdateFieldFlag> fieldVi
data << int32(GuildTimeStamp);
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag::PartyMember))
{
- for (uint32 i = 0; i < 125; ++i)
+ for (uint32 i = 0; i < 175; ++i)
{
QuestLog[i].WriteCreate(data, owner, receiver);
}
@@ -2180,7 +2180,7 @@ void PlayerData::WriteCreate(ByteBuffer& data, EnumFlag<UpdateFieldFlag> fieldVi
void PlayerData::WriteUpdate(ByteBuffer& data, EnumFlag<UpdateFieldFlag> fieldVisibilityFlags, Player const* owner, Player const* receiver) const
{
- Mask allowedMaskForTarget({ 0xFFFFFFEDu, 0x0000001Fu, 0x00000000u, 0x00000000u, 0x00000000u, 0x3FFFFFF8u });
+ Mask allowedMaskForTarget({ 0xFFFFFFEDu, 0x0000001Fu, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xFFE00000u, 0x0000FFFFu });
AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
WriteUpdate(data, _changesMask & allowedMaskForTarget, false, owner, receiver);
}
@@ -2188,20 +2188,20 @@ void PlayerData::WriteUpdate(ByteBuffer& data, EnumFlag<UpdateFieldFlag> fieldVi
void PlayerData::AppendAllowedFieldsMaskForFlag(Mask& allowedMaskForTarget, EnumFlag<UpdateFieldFlag> fieldVisibilityFlags)
{
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag::PartyMember))
- allowedMaskForTarget |= { 0x00000012u, 0xFFFFFFE0u, 0xFFFFFFFFu, 0xFFFFFFFFu, 0xFFFFFFFFu, 0x00000007u };
+ allowedMaskForTarget |= { 0x00000012u, 0xFFFFFFE0u, 0xFFFFFFFFu, 0xFFFFFFFFu, 0xFFFFFFFFu, 0xFFFFFFFFu, 0x001FFFFFu, 0x00000000u };
}
void PlayerData::FilterDisallowedFieldsMaskForFlag(Mask& changesMask, EnumFlag<UpdateFieldFlag> fieldVisibilityFlags)
{
- Mask allowedMaskForTarget({ 0xFFFFFFEDu, 0x0000001Fu, 0x00000000u, 0x00000000u, 0x00000000u, 0x3FFFFFF8u });
+ Mask allowedMaskForTarget({ 0xFFFFFFEDu, 0x0000001Fu, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xFFE00000u, 0x0000FFFFu });
AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
changesMask &= allowedMaskForTarget;
}
void PlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bool ignoreNestedChangesMask, Player const* owner, Player const* receiver) const
{
- data.WriteBits(changesMask.GetBlocksMask(0), 6);
- for (uint32 i = 0; i < 6; ++i)
+ data.WriteBits(changesMask.GetBlocksMask(0), 8);
+ for (uint32 i = 0; i < 8; ++i)
if (changesMask.GetBlock(i))
data.WriteBits(changesMask.GetBlock(i), 32);
@@ -2413,7 +2413,7 @@ void PlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bool ign
}
if (changesMask[37])
{
- for (uint32 i = 0; i < 125; ++i)
+ for (uint32 i = 0; i < 175; ++i)
{
if (changesMask[38 + i])
{
@@ -2424,21 +2424,21 @@ void PlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bool ign
}
}
}
- if (changesMask[163])
+ if (changesMask[213])
{
for (uint32 i = 0; i < 19; ++i)
{
- if (changesMask[164 + i])
+ if (changesMask[214 + i])
{
VisibleItems[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
- if (changesMask[183])
+ if (changesMask[233])
{
for (uint32 i = 0; i < 6; ++i)
{
- if (changesMask[184 + i])
+ if (changesMask[234 + i])
{
data << float(AvgItemLevel[i]);
}
diff --git a/src/server/game/Entities/Object/Updates/UpdateFields.h b/src/server/game/Entities/Object/Updates/UpdateFields.h
index 3048896d2f7..ee689dd4fa4 100644
--- a/src/server/game/Entities/Object/Updates/UpdateFields.h
+++ b/src/server/game/Entities/Object/Updates/UpdateFields.h
@@ -458,7 +458,7 @@ struct CTROptions : public IsUpdateFieldStructureTag
bool operator!=(CTROptions const& right) const { return !(*this == right); }
};
-struct PlayerData : public IsUpdateFieldStructureTag, public HasChangesMask<190>
+struct PlayerData : public IsUpdateFieldStructureTag, public HasChangesMask<240>
{
UpdateField<bool, 0, 1> HasQuestSession;
UpdateField<bool, 0, 2> HasLevelLink;
@@ -495,9 +495,9 @@ struct PlayerData : public IsUpdateFieldStructureTag, public HasChangesMask<190>
UpdateField<int32, 32, 34> CovenantID;
UpdateField<int32, 32, 35> SoulbindID;
UpdateField<WorldPackets::MythicPlus::DungeonScoreSummary, 32, 36> DungeonScore;
- UpdateFieldArray<UF::QuestLog, 125, 37, 38> QuestLog;
- UpdateFieldArray<UF::VisibleItem, 19, 163, 164> VisibleItems;
- UpdateFieldArray<float, 6, 183, 184> AvgItemLevel;
+ UpdateFieldArray<UF::QuestLog, 175, 37, 38> QuestLog;
+ UpdateFieldArray<UF::VisibleItem, 19, 213, 214> VisibleItems;
+ UpdateFieldArray<float, 6, 233, 234> AvgItemLevel;
void WriteCreate(ByteBuffer& data, EnumFlag<UpdateFieldFlag> fieldVisibilityFlags, Player const* owner, Player const* receiver) const;
void WriteUpdate(ByteBuffer& data, EnumFlag<UpdateFieldFlag> fieldVisibilityFlags, Player const* owner, Player const* receiver) const;