diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2017-08-21 17:40:47 +0200 |
|---|---|---|
| committer | Treeston <treeston.mmoc@gmail.com> | 2017-08-21 17:40:47 +0200 |
| commit | 92e9376e5eecdc3412104a0ee304d389d4ce0188 (patch) | |
| tree | 3134061ee0ffe3c01bb854ed35558763371d152f /src/server/game/Entities/Object | |
| parent | cac99beffd66218c6cbdd873d4a90461d04b25c4 (diff) | |
Core/Creature: temporary summons are now dynamic flagged (oversight in dynspawn). This fixes issues with vehicle kit resets breaking AI.
Closes #20137 #20138 #20153.
Diffstat (limited to 'src/server/game/Entities/Object')
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index d7dc720f55f..c87282efa36 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1908,7 +1908,7 @@ TempSummon* Map::SummonCreature(uint32 entry, Position const& pos, SummonPropert break; } - if (!summon->Create(GenerateLowGuid<HighGuid::Unit>(), this, phase, entry, pos, nullptr, vehId)) + if (!summon->Create(GenerateLowGuid<HighGuid::Unit>(), this, phase, entry, pos, nullptr, vehId, true)) { delete summon; return nullptr; |
