diff options
| author | Shauren <shauren.trinity@gmail.com> | 2014-01-02 14:20:05 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-01-02 14:20:05 +0100 |
| commit | 9d6904f03d67e6feddcbd77f9d74cd4f3b9c38ad (patch) | |
| tree | 021063453917e3e49b776e77a0daf0b651d1ca00 /src/server/game/Entities/Object | |
| parent | 82181a8622f9a6981f9649b8ea99dd94d2184d11 (diff) | |
Core/Vehicles
* Fixed vehicle orientation on transports
* Fixed exiting vehicles on moving transports
Diffstat (limited to 'src/server/game/Entities/Object')
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index f18c6fdd977..8af48f277bd 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -480,7 +480,10 @@ void Object::BuildMovementUpdate(ByteBuffer* data, uint16 flags) const { /// @todo Allow players to aquire this updateflag. *data << uint32(unit->GetVehicleKit()->GetVehicleInfo()->m_ID); - *data << float(unit->GetOrientation()); + if (unit->HasUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT)) + *data << float(unit->GetTransOffsetO()); + else + *data << float(unit->GetOrientation()); } // 0x200 |
