diff options
| author | Gacko <gacko28@gmx.de> | 2014-12-02 21:33:29 +0100 |
|---|---|---|
| committer | Gacko <gacko28@gmx.de> | 2014-12-02 21:33:29 +0100 |
| commit | b0a805c0316a8fe7baf36d06a9ad47f0d51cdfdd (patch) | |
| tree | c77f1e8464cbe55d01d20a38ffb6484ba7c7f052 /src/server/game/Entities/Object | |
| parent | 05913b82084ed2b640c7e44e7a55bdb7b797ca5c (diff) | |
Core/Game: Add missing default cases in switches
Diffstat (limited to 'src/server/game/Entities/Object')
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index d2ac852bbfe..c2a8dcd3538 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -945,6 +945,8 @@ uint32 Object::GetUpdateFieldData(Player const* target, uint32*& flags) const break; case TYPEID_OBJECT: break; + default: + break; } return visibleFlag; |
