aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities/Object
diff options
context:
space:
mode:
authorGacko <gacko28@gmx.de>2014-12-02 21:33:29 +0100
committerGacko <gacko28@gmx.de>2014-12-02 21:33:29 +0100
commitb0a805c0316a8fe7baf36d06a9ad47f0d51cdfdd (patch)
treec77f1e8464cbe55d01d20a38ffb6484ba7c7f052 /src/server/game/Entities/Object
parent05913b82084ed2b640c7e44e7a55bdb7b797ca5c (diff)
Core/Game: Add missing default cases in switches
Diffstat (limited to 'src/server/game/Entities/Object')
-rw-r--r--src/server/game/Entities/Object/Object.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index d2ac852bbfe..c2a8dcd3538 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -945,6 +945,8 @@ uint32 Object::GetUpdateFieldData(Player const* target, uint32*& flags) const
break;
case TYPEID_OBJECT:
break;
+ default:
+ break;
}
return visibleFlag;