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authorShauren <shauren.trinity@gmail.com>2021-10-25 00:05:05 +0200
committerShauren <shauren.trinity@gmail.com>2021-10-25 00:05:05 +0200
commitb13e9f9d61cc40f2b292806aa2f60e4eee330083 (patch)
tree07d02c16516fe34f9798eac944a347f860f9c893 /src/server/game/Entities/Object
parent0c681b6509d4b517dc2e65a152753224df745605 (diff)
Core/Misc: Fixed clang 13 warnings, gcc 11 build errors and nopch build
Diffstat (limited to 'src/server/game/Entities/Object')
-rw-r--r--src/server/game/Entities/Object/Object.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 3fe9f06ca6b..6544e584240 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -142,7 +142,6 @@ void Object::BuildCreateUpdateBlockForPlayer(UpdateData* data, Player* target) c
uint8 updateType = UPDATETYPE_CREATE_OBJECT;
uint8 objectType = m_objectTypeId;
- uint16 objectTypeMask = m_objectType;
CreateObjectBits flags = m_updateFlag;
if (target == this) // building packet for yourself
@@ -150,7 +149,6 @@ void Object::BuildCreateUpdateBlockForPlayer(UpdateData* data, Player* target) c
flags.ThisIsYou = true;
flags.ActivePlayer = true;
objectType = TYPEID_ACTIVE_PLAYER;
- objectTypeMask |= TYPEMASK_ACTIVE_PLAYER;
}
switch (GetGUID().GetHigh())