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authorShocker <shocker@freakz.ro>2012-03-30 14:49:44 -0700
committerShocker <shocker@freakz.ro>2012-03-30 14:49:44 -0700
commitb2924379894d26528d360e6c5eba401428f9a285 (patch)
treeb41cf71d1f9a67b3abe568f4fcf2faf1d1f255e6 /src/server/game/Entities/Object
parent3fb947d955c604000df0ec26ed80060d315c41d7 (diff)
parentba2ee48fc6ddd7e9c965690c97c669cb69ccf30e (diff)
Merge pull request #5933 from GyxTom/master
Core/Misc: Code style and remove unused define
Diffstat (limited to 'src/server/game/Entities/Object')
-rwxr-xr-xsrc/server/game/Entities/Object/ObjectPosSelector.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Object/ObjectPosSelector.cpp b/src/server/game/Entities/Object/ObjectPosSelector.cpp
index 6f27c1cb948..f5c36f5a3c9 100755
--- a/src/server/game/Entities/Object/ObjectPosSelector.cpp
+++ b/src/server/game/Entities/Object/ObjectPosSelector.cpp
@@ -75,9 +75,9 @@ void ObjectPosSelector::InitializeAngle()
bool ObjectPosSelector::FirstAngle(float& angle)
{
- if (m_UsedPosLists[USED_POS_PLUS].empty() && !m_UsedPosLists[USED_POS_MINUS].empty() )
+ if (m_UsedPosLists[USED_POS_PLUS].empty() && !m_UsedPosLists[USED_POS_MINUS].empty())
return NextAngleFor(*m_UsedPosLists[USED_POS_MINUS].begin(), 1.0f, USED_POS_PLUS, angle);
- else if (m_UsedPosLists[USED_POS_MINUS].empty() && !m_UsedPosLists[USED_POS_PLUS].empty() )
+ else if (m_UsedPosLists[USED_POS_MINUS].empty() && !m_UsedPosLists[USED_POS_PLUS].empty())
return NextAngleFor(*m_UsedPosLists[USED_POS_PLUS].begin(), -1.0f, USED_POS_MINUS, angle);
return false;
@@ -100,7 +100,7 @@ bool ObjectPosSelector::NextAngle(float& angle)
bool ObjectPosSelector::NextUsedAngle(float& angle)
{
while (m_nextUsedPos[USED_POS_PLUS]!=m_UsedPosLists[USED_POS_PLUS].end() ||
- m_nextUsedPos[USED_POS_MINUS]!=m_UsedPosLists[USED_POS_MINUS].end() )
+ m_nextUsedPos[USED_POS_MINUS]!=m_UsedPosLists[USED_POS_MINUS].end())
{
// calculate next possible angle
if (!NextPosibleAngle(angle))
@@ -114,7 +114,7 @@ bool ObjectPosSelector::NextPosibleAngle(float& angle)
{
// ++ direction less updated
if (m_nextUsedPos[USED_POS_PLUS]!=m_UsedPosLists[USED_POS_PLUS].end() &&
- (m_nextUsedPos[USED_POS_MINUS]==m_UsedPosLists[USED_POS_MINUS].end() || m_nextUsedPos[USED_POS_PLUS]->first <= m_nextUsedPos[USED_POS_MINUS]->first) )
+ (m_nextUsedPos[USED_POS_MINUS]==m_UsedPosLists[USED_POS_MINUS].end() || m_nextUsedPos[USED_POS_PLUS]->first <= m_nextUsedPos[USED_POS_MINUS]->first))
{
bool ok;
if (m_smallStepOk[USED_POS_PLUS])