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authorkaelima <kaelima@live.se>2011-10-19 17:40:44 +0100
committerkaelima <kaelima@live.se>2011-10-19 17:40:44 +0100
commitbe0b2fcf97404af624e538be96ea05892d3f41be (patch)
tree8849332a9a8930226fea13b4e5188f4b521a70c3 /src/server/game/Entities/Object
parentd7e019072677dd098c491986ebe8c48259d20155 (diff)
Core/Grid:
- Simplified CellArea calculation (Original author: SilverIce) - Removed unused code in Cell class (Original author: SilverIce) - Improve some Visit functions.
Diffstat (limited to 'src/server/game/Entities/Object')
-rwxr-xr-xsrc/server/game/Entities/Object/Object.cpp25
-rwxr-xr-xsrc/server/game/Entities/Object/Object.h6
2 files changed, 11 insertions, 20 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 5e020941a2a..3bbe06dd4fb 100755
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -1871,7 +1871,6 @@ void WorldObject::MonsterSay(const char* text, uint32 language, uint64 TargetGui
CellCoord p = Trinity::ComputeCellCoord(GetPositionX(), GetPositionY());
Cell cell(p);
- cell.data.Part.reserved = ALL_DISTRICT;
cell.SetNoCreate();
Trinity::MonsterCustomChatBuilder say_build(*this, CHAT_MSG_MONSTER_SAY, text, language, TargetGuid);
@@ -1886,7 +1885,6 @@ void WorldObject::MonsterSay(int32 textId, uint32 language, uint64 TargetGuid)
CellCoord p = Trinity::ComputeCellCoord(GetPositionX(), GetPositionY());
Cell cell(p);
- cell.data.Part.reserved = ALL_DISTRICT;
cell.SetNoCreate();
Trinity::MonsterChatBuilder say_build(*this, CHAT_MSG_MONSTER_SAY, textId, language, TargetGuid);
@@ -1901,7 +1899,6 @@ void WorldObject::MonsterYell(const char* text, uint32 language, uint64 TargetGu
CellCoord p = Trinity::ComputeCellCoord(GetPositionX(), GetPositionY());
Cell cell(p);
- cell.data.Part.reserved = ALL_DISTRICT;
cell.SetNoCreate();
Trinity::MonsterCustomChatBuilder say_build(*this, CHAT_MSG_MONSTER_YELL, text, language, TargetGuid);
@@ -1916,7 +1913,6 @@ void WorldObject::MonsterYell(int32 textId, uint32 language, uint64 TargetGuid)
CellCoord p = Trinity::ComputeCellCoord(GetPositionX(), GetPositionY());
Cell cell(p);
- cell.data.Part.reserved = ALL_DISTRICT;
cell.SetNoCreate();
Trinity::MonsterChatBuilder say_build(*this, CHAT_MSG_MONSTER_YELL, textId, language, TargetGuid);
@@ -1951,7 +1947,6 @@ void WorldObject::MonsterTextEmote(int32 textId, uint64 TargetGuid, bool IsBossE
CellCoord p = Trinity::ComputeCellCoord(GetPositionX(), GetPositionY());
Cell cell(p);
- cell.data.Part.reserved = ALL_DISTRICT;
cell.SetNoCreate();
Trinity::MonsterChatBuilder say_build(*this, IsBossEmote ? CHAT_MSG_RAID_BOSS_EMOTE : CHAT_MSG_MONSTER_EMOTE, textId, LANG_UNIVERSAL, TargetGuid);
@@ -2393,32 +2388,30 @@ GameObject* WorldObject::FindNearestGameObject(uint32 entry, float range) const
return go;
}
-void WorldObject::GetGameObjectListWithEntryInGrid(std::list<GameObject*>& lList, uint32 uiEntry, float fMaxSearchRange) const
+void WorldObject::GetGameObjectListWithEntryInGrid(std::list<GameObject*>& gameobjectList, uint32 entry, float maxSearchRange) const
{
CellCoord pair(Trinity::ComputeCellCoord(this->GetPositionX(), this->GetPositionY()));
Cell cell(pair);
- cell.data.Part.reserved = ALL_DISTRICT;
cell.SetNoCreate();
- Trinity::AllGameObjectsWithEntryInRange check(this, uiEntry, fMaxSearchRange);
- Trinity::GameObjectListSearcher<Trinity::AllGameObjectsWithEntryInRange> searcher(this, lList, check);
+ Trinity::AllGameObjectsWithEntryInRange check(this, entry, maxSearchRange);
+ Trinity::GameObjectListSearcher<Trinity::AllGameObjectsWithEntryInRange> searcher(this, gameobjectList, check);
TypeContainerVisitor<Trinity::GameObjectListSearcher<Trinity::AllGameObjectsWithEntryInRange>, GridTypeMapContainer> visitor(searcher);
- cell.Visit(pair, visitor, *(this->GetMap()));
+ cell.Visit(pair, visitor, *(this->GetMap()), *this, maxSearchRange);
}
-void WorldObject::GetCreatureListWithEntryInGrid(std::list<Creature*>& lList, uint32 uiEntry, float fMaxSearchRange) const
+void WorldObject::GetCreatureListWithEntryInGrid(std::list<Creature*>& creatureList, uint32 entry, float maxSearchRange) const
{
CellCoord pair(Trinity::ComputeCellCoord(this->GetPositionX(), this->GetPositionY()));
Cell cell(pair);
- cell.data.Part.reserved = ALL_DISTRICT;
cell.SetNoCreate();
- Trinity::AllCreaturesOfEntryInRange check(this, uiEntry, fMaxSearchRange);
- Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(this, lList, check);
+ Trinity::AllCreaturesOfEntryInRange check(this, entry, maxSearchRange);
+ Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(this, creatureList, check);
TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange>, GridTypeMapContainer> visitor(searcher);
- cell.Visit(pair, visitor, *(this->GetMap()));
+ cell.Visit(pair, visitor, *(this->GetMap()), *this, maxSearchRange);
}
/*
@@ -2531,7 +2524,6 @@ void WorldObject::GetNearPoint(WorldObject const* /*searcher*/, float &x, float
{
CellCoord p(Trinity::ComputeCellCoord(GetPositionX(), GetPositionY()));
Cell cell(p);
- cell.data.Part.reserved = ALL_DISTRICT;
cell.SetNoCreate();
Trinity::NearUsedPosDo u_do(*this, searcher, absAngle, selector);
@@ -2828,7 +2820,6 @@ void WorldObject::BuildUpdate(UpdateDataMapType& data_map)
{
CellCoord p = Trinity::ComputeCellCoord(GetPositionX(), GetPositionY());
Cell cell(p);
- cell.data.Part.reserved = ALL_DISTRICT;
cell.SetNoCreate();
WorldObjectChangeAccumulator notifier(*this, data_map);
TypeContainerVisitor<WorldObjectChangeAccumulator, WorldTypeMapContainer > player_notifier(notifier);
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index 7bcd785554e..dfcf6a3cfa4 100755
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -793,9 +793,9 @@ class WorldObject : public Object, public WorldLocation
bool isActiveObject() const { return m_isActive; }
void setActive(bool isActiveObject);
void SetWorldObject(bool apply);
- template<class NOTIFIER> void VisitNearbyObject(const float &radius, NOTIFIER &notifier) const { if (IsInWorld()) GetMap()->VisitAll(GetPositionX(), GetPositionY(), radius, notifier); }
- template<class NOTIFIER> void VisitNearbyGridObject(const float &radius, NOTIFIER &notifier) const { if (IsInWorld()) GetMap()->VisitGrid(GetPositionX(), GetPositionY(), radius, notifier); }
- template<class NOTIFIER> void VisitNearbyWorldObject(const float &radius, NOTIFIER &notifier) const { if (IsInWorld()) GetMap()->VisitWorld(GetPositionX(), GetPositionY(), radius, notifier); }
+ template<class NOTIFIER> void VisitNearbyObject(float const& radius, NOTIFIER& notifier) const { if (IsInWorld()) GetMap()->VisitAll(GetPositionX(), GetPositionY(), radius, notifier); }
+ template<class NOTIFIER> void VisitNearbyGridObject(float const& radius, NOTIFIER& notifier) const { if (IsInWorld()) GetMap()->VisitGrid(GetPositionX(), GetPositionY(), radius, notifier); }
+ template<class NOTIFIER> void VisitNearbyWorldObject(float const& radius, NOTIFIER& notifier) const { if (IsInWorld()) GetMap()->VisitWorld(GetPositionX(), GetPositionY(), radius, notifier); }
#ifdef MAP_BASED_RAND_GEN
int32 irand(int32 min, int32 max) const { return int32 (GetMap()->mtRand.randInt(max - min)) + min; }