aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities/Object
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2021-12-08 19:02:02 +0100
committerShauren <shauren.trinity@gmail.com>2021-12-08 19:02:02 +0100
commite2de5000acba888e2ae3177893f6063340902ffd (patch)
tree071f4e65cb5b2aae229ab1ed281122da0031759f /src/server/game/Entities/Object
parent8341082ac4bc91f639920fe0c011ddca978da050 (diff)
Core/Movement: Defined movement force type enum
Diffstat (limited to 'src/server/game/Entities/Object')
-rw-r--r--src/server/game/Entities/Object/MovementInfo.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/server/game/Entities/Object/MovementInfo.h b/src/server/game/Entities/Object/MovementInfo.h
index 7dcc695721e..97d10d86105 100644
--- a/src/server/game/Entities/Object/MovementInfo.h
+++ b/src/server/game/Entities/Object/MovementInfo.h
@@ -110,6 +110,12 @@ struct MovementInfo
void OutDebug();
};
+enum class MovementForceType : uint8
+{
+ SingleDirectional = 0, // always in a single direction
+ Gravity = 1 // pushes/pulls away from a single point
+};
+
struct MovementForce
{
ObjectGuid ID;
@@ -117,7 +123,7 @@ struct MovementForce
TaggedPosition<Position::XYZ> Direction;
uint32 TransportID = 0;
float Magnitude = 0.0f;
- uint8 Type = 0;
+ MovementForceType Type = MovementForceType::SingleDirectional;
int32 Unused910 = 0;
};