diff options
| author | leak <leak@bitmx.net> | 2012-03-24 01:25:08 +0100 |
|---|---|---|
| committer | leak <leak@bitmx.net> | 2012-03-24 01:25:08 +0100 |
| commit | 12e55a04bb14f4a56576dcc0ead35e996d7dcc7d (patch) | |
| tree | e99f4982d0f249d30ae51479c3f6975f757bb851 /src/server/game/Entities/Pet | |
| parent | 8e96b86715ac78e18d8fa5e14d9e7b9a3f2dc125 (diff) | |
Core/DBLayer: Convert PQuery() queries to prepared statements
Diffstat (limited to 'src/server/game/Entities/Pet')
| -rwxr-xr-x | src/server/game/Entities/Pet/Pet.cpp | 80 |
1 files changed, 51 insertions, 29 deletions
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index 1a3c1a3fbb3..cad38d5c23f 100755 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -97,30 +97,42 @@ bool Pet::LoadPetFromDB(Player* owner, uint32 petentry, uint32 petnumber, bool c uint32 ownerid = owner->GetGUIDLow(); - QueryResult result; + PreparedStatement* stmt; + PreparedQueryResult result; if (petnumber) - // known petnumber entry 0 1 2(?) 3 4 5 6 7 8 9 10 11 12 13 14 15 16 - result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, curhappiness, abdata, savetime, CreatedBySpell, PetType " - "FROM character_pet WHERE owner = '%u' AND id = '%u'", - ownerid, petnumber); + { + // Known petnumber entry + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_PET_BY_ENTRY); + stmt->setUInt32(0, ownerid); + stmt->setUInt8(1, uint8(petnumber)); + } else if (current) - // current pet (slot 0) 0 1 2(?) 3 4 5 6 7 8 9 10 11 12 13 14 15 16 - result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, curhappiness, abdata, savetime, CreatedBySpell, PetType " - "FROM character_pet WHERE owner = '%u' AND slot = '%u'", - ownerid, PET_SAVE_AS_CURRENT); + { + // Current pet (slot 0) + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_PET_BY_ENTRY); + stmt->setUInt32(0, ownerid); + stmt->setUInt8(1, uint8(PET_SAVE_AS_CURRENT)); + } else if (petentry) + { // known petentry entry (unique for summoned pet, but non unique for hunter pet (only from current or not stabled pets) - // 0 1 2(?) 3 4 5 6 7 8 9 10 11 12 13 14 15 16 - result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, curhappiness, abdata, savetime, CreatedBySpell, PetType " - "FROM character_pet WHERE owner = '%u' AND entry = '%u' AND (slot = '%u' OR slot > '%u') ", - ownerid, petentry, PET_SAVE_AS_CURRENT, PET_SAVE_LAST_STABLE_SLOT); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_PET_BY_ENTRY_AND_SLOT); + stmt->setUInt32(0, ownerid); + stmt->setUInt32(1, petentry); + stmt->setUInt8(2, uint8(PET_SAVE_AS_CURRENT)); + stmt->setUInt8(3, uint8(PET_SAVE_LAST_STABLE_SLOT)); + } else - // any current or other non-stabled pet (for hunter "call pet") - // 0 1 2(?) 3 4 5 6 7 8 9 10 11 12 13 14 15 16 - result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, curhappiness, abdata, savetime, CreatedBySpell, PetType " - "FROM character_pet WHERE owner = '%u' AND (slot = '%u' OR slot > '%u') ", - ownerid, PET_SAVE_AS_CURRENT, PET_SAVE_LAST_STABLE_SLOT); + { + // Any current or other non-stabled pet (for hunter "call pet") + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_PET_BY_SLOT); + stmt->setUInt32(0, ownerid); + stmt->setUInt8(1, uint8(PET_SAVE_AS_CURRENT)); + stmt->setUInt8(2, uint8(PET_SAVE_LAST_STABLE_SLOT)); + } + + result = CharacterDatabase.Query(stmt); if (!result) { @@ -310,7 +322,10 @@ bool Pet::LoadPetFromDB(Player* owner, uint32 petentry, uint32 petnumber, bool c if (getPetType() == HUNTER_PET) { - result = CharacterDatabase.PQuery("SELECT genitive, dative, accusative, instrumental, prepositional FROM character_pet_declinedname WHERE owner = '%u' AND id = '%u'", owner->GetGUIDLow(), GetCharmInfo()->GetPetNumber()); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_DECLINED_NAME); + stmt->setUInt32(0, owner->GetGUIDLow()); + stmt->setUInt32(1, GetCharmInfo()->GetPetNumber()); + PreparedQueryResult result = CharacterDatabase.Query(stmt); if (result) { @@ -1037,7 +1052,9 @@ void Pet::_LoadSpellCooldowns() m_CreatureSpellCooldowns.clear(); m_CreatureCategoryCooldowns.clear(); - QueryResult result = CharacterDatabase.PQuery("SELECT spell, time FROM pet_spell_cooldown WHERE guid = '%u'", m_charmInfo->GetPetNumber()); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_SPELL_COOLDOWN); + stmt->setUInt32(0, m_charmInfo->GetPetNumber()); + PreparedQueryResult result = CharacterDatabase.Query(stmt); if (result) { @@ -1099,7 +1116,9 @@ void Pet::_SaveSpellCooldowns(SQLTransaction& trans) void Pet::_LoadSpells() { - QueryResult result = CharacterDatabase.PQuery("SELECT spell, active FROM pet_spell WHERE guid = '%u'", m_charmInfo->GetPetNumber()); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_SPELL); + stmt->setUInt32(0, m_charmInfo->GetPetNumber()); + PreparedQueryResult result = CharacterDatabase.Query(stmt); if (result) { @@ -1147,7 +1166,9 @@ void Pet::_LoadAuras(uint32 timediff) { sLog->outDebug(LOG_FILTER_PETS, "Loading auras for pet %u", GetGUIDLow()); - QueryResult result = CharacterDatabase.PQuery("SELECT caster_guid, spell, effect_mask, recalculate_mask, stackcount, amount0, amount1, amount2, base_amount0, base_amount1, base_amount2, maxduration, remaintime, remaincharges FROM pet_aura WHERE guid = '%u'", m_charmInfo->GetPetNumber()); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_AURA); + stmt->setUInt32(0, m_charmInfo->GetPetNumber()); + PreparedQueryResult result = CharacterDatabase.Query(stmt); if (result) { @@ -1630,18 +1651,19 @@ void Pet::resetTalentsForAllPetsOf(Player* owner, Pet* online_pet /*= NULL*/) // now need only reset for offline pets (all pets except online case) uint32 except_petnumber = online_pet ? online_pet->GetCharmInfo()->GetPetNumber() : 0; - QueryResult resultPets = CharacterDatabase.PQuery( - "SELECT id FROM character_pet WHERE owner = '%u' AND id <> '%u'", - owner->GetGUIDLow(), except_petnumber); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_PET); + stmt->setUInt32(0, owner->GetGUIDLow()); + stmt->setUInt32(1, except_petnumber); + PreparedQueryResult resultPets = CharacterDatabase.Query(stmt); // no offline pets if (!resultPets) return; - QueryResult result = CharacterDatabase.PQuery( - "SELECT DISTINCT pet_spell.spell FROM pet_spell, character_pet " - "WHERE character_pet.owner = '%u' AND character_pet.id = pet_spell.guid AND character_pet.id <> %u", - owner->GetGUIDLow(), except_petnumber); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_SPELL_LIST); + stmt->setUInt32(0, owner->GetGUIDLow()); + stmt->setUInt32(0, except_petnumber); + PreparedQueryResult result = CharacterDatabase.Query(stmt); if (!result) return; |
