diff options
author | Treeston <treeston.mmoc@gmail.com> | 2020-09-09 23:25:26 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-02-05 19:56:31 +0100 |
commit | 54fc62db52f72b5a6ce9389d390e5003dd861680 (patch) | |
tree | 689a86fbf4f1b7fafa893af7ff7f83e43dd286d9 /src/server/game/Entities/Pet | |
parent | b6635be04184cdea0e3ed269cc1687f72c3dc5a9 (diff) |
Core/Misc: Convert leftover DatabaseTransactions-by-reference (pass them by value!)
(cherry picked from commit 6b8f3d0f94b7a611eba81b7a2ff476cf75d09f4a)
Diffstat (limited to 'src/server/game/Entities/Pet')
-rw-r--r-- | src/server/game/Entities/Pet/Pet.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Entities/Pet/Pet.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index 88de7a45c84..de93bf415ff 100644 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -1135,7 +1135,7 @@ void Pet::_LoadSpells(PreparedQueryResult result) } } -void Pet::_SaveSpells(CharacterDatabaseTransaction& trans) +void Pet::_SaveSpells(CharacterDatabaseTransaction trans) { for (PetSpellMap::iterator itr = m_spells.begin(), next = m_spells.begin(); itr != m_spells.end(); itr = next) { @@ -1294,7 +1294,7 @@ void Pet::_LoadAuras(PreparedQueryResult auraResult, PreparedQueryResult effectR } } -void Pet::_SaveAuras(CharacterDatabaseTransaction& trans) +void Pet::_SaveAuras(CharacterDatabaseTransaction trans) { CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_PET_AURA_EFFECTS); stmt->setUInt32(0, m_charmInfo->GetPetNumber()); diff --git a/src/server/game/Entities/Pet/Pet.h b/src/server/game/Entities/Pet/Pet.h index 8dc3da1d1ea..2a0dfde8466 100644 --- a/src/server/game/Entities/Pet/Pet.h +++ b/src/server/game/Entities/Pet/Pet.h @@ -115,9 +115,9 @@ class TC_GAME_API Pet : public Guardian bool IsPetAura(Aura const* aura); void _LoadAuras(PreparedQueryResult auraResult, PreparedQueryResult effectResult, uint32 timediff); - void _SaveAuras(CharacterDatabaseTransaction& trans); + void _SaveAuras(CharacterDatabaseTransaction trans); void _LoadSpells(PreparedQueryResult result); - void _SaveSpells(CharacterDatabaseTransaction& trans); + void _SaveSpells(CharacterDatabaseTransaction trans); bool addSpell(uint32 spellId, ActiveStates active = ACT_DECIDE, PetSpellState state = PETSPELL_NEW, PetSpellType type = PETSPELL_NORMAL); bool learnSpell(uint32 spell_id); |