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authorVincent-Michael <Vincent_Michael@gmx.de>2015-07-25 17:34:41 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2015-07-25 20:18:42 +0200
commit2e586bc520e7eda2387e850c3c0049e6daa880de (patch)
treecb91d630b637029cceed0fb2e48cf7cf0f1fde4d /src/server/game/Entities/Player
parent2f2fcd2c3d170877bffb1175e1c26305776042b9 (diff)
Core: Header cleanup in game/*/*.cpp
Diffstat (limited to 'src/server/game/Entities/Player')
-rw-r--r--src/server/game/Entities/Player/Player.cpp5
-rw-r--r--src/server/game/Entities/Player/Player.h2
2 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 2e2fdafdf45..3905ae7ae67 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -92,7 +92,6 @@
#include "UpdateFieldFlags.h"
#include "UpdateMask.h"
#include "Util.h"
-#include "Vehicle.h"
#include "VehiclePackets.h"
#include "Weather.h"
#include "WeatherMgr.h"
@@ -100,7 +99,6 @@
#include "WorldPacket.h"
#include "WorldSession.h"
#include "WorldStatePackets.h"
-#include "InstancePackets.h"
#define ZONE_UPDATE_INTERVAL (1*IN_MILLISECONDS)
@@ -890,6 +888,9 @@ Player::Player(WorldSession* session): Unit(true)
m_achievementMgr = new AchievementMgr<Player>(this);
m_reputationMgr = new ReputationMgr(this);
+
+ for (uint8 i = 0; i < MAX_CUF_PROFILES; ++i)
+ _CUFProfiles[i] = nullptr;
}
Player::~Player()
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index df8bb19c4f4..6147090a0ff 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -2912,7 +2912,7 @@ class Player : public Unit, public GridObject<Player>
uint8 m_grantableLevels;
- std::array<std::unique_ptr<CUFProfile>, MAX_CUF_PROFILES> _CUFProfiles = {};
+ std::array<std::unique_ptr<CUFProfile>, MAX_CUF_PROFILES> _CUFProfiles;
private:
// internal common parts for CanStore/StoreItem functions