diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2019-08-09 12:03:46 +0200 |
|---|---|---|
| committer | Treeston <treeston.mmoc@gmail.com> | 2019-08-09 12:04:20 +0200 |
| commit | 464b0b059b5ccb7db6d2f282937711032005b5c3 (patch) | |
| tree | 0eeebafd68c2a17f3084b9f088af9ed695d1f369 /src/server/game/Entities/Player | |
| parent | 31b4b897e4938b3f04d53c584b02ab4402132864 (diff) | |
Core/Channels: Fix a bug that would cause channel settings to disappear in certain settings. Fix a bug that would cause channels to not be saved on .server shutdown without delay. Closes #23699.
Diffstat (limited to 'src/server/game/Entities/Player')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 85346522d2d..336d2fa5917 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -5062,12 +5062,8 @@ void Player::CleanupChannels() // delete channel if empty if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetTeam())) - { if (ch->IsConstant()) cMgr->LeftChannel(ch->GetChannelId(), ch->GetZoneEntry()); - else - cMgr->LeftChannel(ch->GetName()); - } } TC_LOG_DEBUG("chat.system", "Player::CleanupChannels: Channels of player '%s' (%s) cleaned up.", GetName().c_str(), GetGUID().ToString().c_str()); } |
