diff options
| author | Meji <alvaro.megias@outlook.com> | 2024-03-24 17:27:13 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-03-24 17:27:13 +0100 |
| commit | 6a80bebcb533eb5780e5d98be84d813b5732992a (patch) | |
| tree | 93c5a5246b431e521f4fc88c3b38504b6e0190ba /src/server/game/Entities/Player | |
| parent | 94b78ebc8b0eb09409d0db36bebfde85a1644fe8 (diff) | |
Core/GameObjects: Added dynamic highlight for GAMEOBJECT_TYPE_SPELL_FOCUS (#29825)
Diffstat (limited to 'src/server/game/Entities/Player')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 30 |
1 files changed, 16 insertions, 14 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index f530ecdbb2b..f2d321fe6b5 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -25233,23 +25233,25 @@ void Player::UpdateVisibleObjectInteractions(bool allUnits, bool onlySpellClicks UF::ObjectData::Base objMask; UF::GameObjectData::Base goMask; - if (m_questObjectiveStatus.contains({ QUEST_OBJECTIVE_GAMEOBJECT, int32(gameObject->GetEntry()) })) + if (m_questObjectiveStatus.contains({ QUEST_OBJECTIVE_GAMEOBJECT, int32(gameObject->GetEntry()) }) || gameObject->GetGOInfo()->GetConditionID1()) objMask.MarkChanged(&UF::ObjectData::DynamicFlags); - - switch (gameObject->GetGoType()) + else { - case GAMEOBJECT_TYPE_QUESTGIVER: - case GAMEOBJECT_TYPE_CHEST: - case GAMEOBJECT_TYPE_GOOBER: - case GAMEOBJECT_TYPE_GENERIC: - case GAMEOBJECT_TYPE_GATHERING_NODE: - if (sObjectMgr->IsGameObjectForQuests(gameObject->GetEntry())) - objMask.MarkChanged(&UF::ObjectData::DynamicFlags); - break; - default: - break; + switch (gameObject->GetGoType()) + { + case GAMEOBJECT_TYPE_QUESTGIVER: + case GAMEOBJECT_TYPE_CHEST: + case GAMEOBJECT_TYPE_GENERIC: + case GAMEOBJECT_TYPE_SPELL_FOCUS: + case GAMEOBJECT_TYPE_GOOBER: + case GAMEOBJECT_TYPE_GATHERING_NODE: + if (sObjectMgr->IsGameObjectForQuests(gameObject->GetEntry())) + objMask.MarkChanged(&UF::ObjectData::DynamicFlags); + break; + default: + break; + } } - if (objMask.GetChangesMask().IsAnySet() || goMask.GetChangesMask().IsAnySet()) gameObject->BuildValuesUpdateForPlayerWithMask(&udata, objMask.GetChangesMask(), goMask.GetChangesMask(), this); } |
