diff options
| author | Spp <spp@jorge.gr> | 2011-09-28 11:38:56 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2011-09-28 11:38:56 +0200 |
| commit | b93067350cdd2bc80b907908473f563b25a7e378 (patch) | |
| tree | a8bed7689a1cd394c351c5d46861aeef189c873b /src/server/game/Entities/Player | |
| parent | cc06c4188742578fef36917a33a09cb831dcb469 (diff) | |
Core/WeatherMgr: singleton converted to namespace with free functions. Note how RAII saves your life and removes the need in explicit delete :)
Diffstat (limited to 'src/server/game/Entities/Player')
| -rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 8e75ca40f73..f860450d167 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -7426,12 +7426,12 @@ void Player::UpdateZone(uint32 newZone, uint32 newArea) if (sWorld->getBoolConfig(CONFIG_WEATHER)) { - Weather* wth = sWeatherMgr->FindWeather(zone->ID); + Weather* wth = WeatherMgr::FindWeather(zone->ID); if (wth) wth->SendWeatherUpdateToPlayer(this); else { - if (!sWeatherMgr->AddWeather(zone->ID)) + if (!WeatherMgr::AddWeather(zone->ID)) { // send fine weather packet to remove old zone's weather Weather::SendFineWeatherUpdateToPlayer(this); |
