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authorChazy Chaz <ChazyTheBest@hotmail.es>2017-03-17 19:00:33 +0100
committerShauren <shauren.trinity@gmail.com>2017-03-17 19:00:56 +0100
commitc31de25627df8267b893dc6bbc49232cf81a07fd (patch)
treec7078de03249cbe84ceae061a9c57436a9763e6a /src/server/game/Entities/Player
parent3df4135173cb8b8393460403417dc242116290bf (diff)
Core/Players: Rename "heroic character" to "death knight"
Closes #19286
Diffstat (limited to 'src/server/game/Entities/Player')
-rw-r--r--src/server/game/Entities/Player/Player.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 0f4e883fac9..0d52d34b149 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -490,7 +490,7 @@ bool Player::Create(ObjectGuid::LowType guidlow, WorldPackets::Character::Charac
// set starting level
uint32 start_level = sWorld->getIntConfig(CONFIG_START_PLAYER_LEVEL);
if (getClass() == CLASS_DEATH_KNIGHT)
- start_level = sWorld->getIntConfig(CONFIG_START_HEROIC_PLAYER_LEVEL);
+ start_level = sWorld->getIntConfig(CONFIG_START_DEATH_KNIGHT_PLAYER_LEVEL);
else if (getClass() == CLASS_DEMON_HUNTER)
start_level = sWorld->getIntConfig(CONFIG_START_DEMON_HUNTER_PLAYER_LEVEL);
@@ -3751,7 +3751,7 @@ void Player::DeleteFromDB(ObjectGuid playerguid, uint32 accountId, bool updateRe
else if (CharacterInfo const* characterInfo = sWorld->GetCharacterInfo(playerguid)) // To avoid a query, we select loaded data. If it doesn't exist, return.
{
// Define the required variables
- uint32 charDeleteMinLvl = sWorld->getIntConfig(characterInfo->Class != CLASS_DEATH_KNIGHT ? CONFIG_CHARDELETE_MIN_LEVEL : CONFIG_CHARDELETE_HEROIC_MIN_LEVEL);
+ uint32 charDeleteMinLvl = sWorld->getIntConfig(characterInfo->Class != CLASS_DEATH_KNIGHT ? CONFIG_CHARDELETE_MIN_LEVEL : CONFIG_CHARDELETE_DEATH_KNIGHT_MIN_LEVEL);
// if we want to finalize the character removal or the character does not meet the level requirement of either heroic or non-heroic settings,
// we set it to mode CHAR_DELETE_REMOVE