diff options
| author | Chazy Chaz <ChazyTheBest@hotmail.es> | 2017-03-17 19:00:33 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2017-03-17 19:00:56 +0100 |
| commit | c31de25627df8267b893dc6bbc49232cf81a07fd (patch) | |
| tree | c7078de03249cbe84ceae061a9c57436a9763e6a /src/server/game/Entities/Player | |
| parent | 3df4135173cb8b8393460403417dc242116290bf (diff) | |
Core/Players: Rename "heroic character" to "death knight"
Closes #19286
Diffstat (limited to 'src/server/game/Entities/Player')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 0f4e883fac9..0d52d34b149 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -490,7 +490,7 @@ bool Player::Create(ObjectGuid::LowType guidlow, WorldPackets::Character::Charac // set starting level uint32 start_level = sWorld->getIntConfig(CONFIG_START_PLAYER_LEVEL); if (getClass() == CLASS_DEATH_KNIGHT) - start_level = sWorld->getIntConfig(CONFIG_START_HEROIC_PLAYER_LEVEL); + start_level = sWorld->getIntConfig(CONFIG_START_DEATH_KNIGHT_PLAYER_LEVEL); else if (getClass() == CLASS_DEMON_HUNTER) start_level = sWorld->getIntConfig(CONFIG_START_DEMON_HUNTER_PLAYER_LEVEL); @@ -3751,7 +3751,7 @@ void Player::DeleteFromDB(ObjectGuid playerguid, uint32 accountId, bool updateRe else if (CharacterInfo const* characterInfo = sWorld->GetCharacterInfo(playerguid)) // To avoid a query, we select loaded data. If it doesn't exist, return. { // Define the required variables - uint32 charDeleteMinLvl = sWorld->getIntConfig(characterInfo->Class != CLASS_DEATH_KNIGHT ? CONFIG_CHARDELETE_MIN_LEVEL : CONFIG_CHARDELETE_HEROIC_MIN_LEVEL); + uint32 charDeleteMinLvl = sWorld->getIntConfig(characterInfo->Class != CLASS_DEATH_KNIGHT ? CONFIG_CHARDELETE_MIN_LEVEL : CONFIG_CHARDELETE_DEATH_KNIGHT_MIN_LEVEL); // if we want to finalize the character removal or the character does not meet the level requirement of either heroic or non-heroic settings, // we set it to mode CHAR_DELETE_REMOVE |
