diff options
| author | joschiwald <joschiwald@online.de> | 2014-01-04 18:22:06 +0100 |
|---|---|---|
| committer | joschiwald <joschiwald@online.de> | 2014-01-04 18:22:06 +0100 |
| commit | cd76d3290719161db1c10b4c82de191db1cef7e8 (patch) | |
| tree | 5f2e3c498de123817dda7488dd60a7dade0c36ce /src/server/game/Entities/Player | |
| parent | ff61e4d79deeae19fe3bcbd3f8ce09b83bf7af4a (diff) | |
Core/Entities: correct creature damage, offhand damage should work too
* todo: some creatures need dmg_multiplier update in creature_template
Diffstat (limited to 'src/server/game/Entities/Player')
| -rw-r--r-- | src/server/game/Entities/Player/Player.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index f7658f73321..457f5af8361 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1747,14 +1747,13 @@ class Player : public Unit, public GridObject<Player> void ApplyFeralAPBonus(int32 amount, bool apply); void UpdateAttackPowerAndDamage(bool ranged = false); void UpdateShieldBlockValue(); - void UpdateDamagePhysical(WeaponAttackType attType); void ApplySpellPowerBonus(int32 amount, bool apply); void UpdateSpellDamageAndHealingBonus(); void ApplyRatingMod(CombatRating cr, int32 value, bool apply); void UpdateRating(CombatRating cr); void UpdateAllRatings(); - void CalculateMinMaxDamage(WeaponAttackType attType, bool normalized, bool addTotalPct, float& min_damage, float& max_damage); + void CalculateMinMaxDamage(WeaponAttackType attType, bool normalized, bool addTotalPct, float& minDamage, float& maxDamage) OVERRIDE; void UpdateDefenseBonusesMod(); inline void RecalculateRating(CombatRating cr) { ApplyRatingMod(cr, 0, true);} |
