diff options
| author | Shauren <shauren.trinity@gmail.com> | 2016-04-02 17:05:46 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-04-02 17:05:46 +0200 |
| commit | e52878b6b5600c2ed6fe8a60fbc27d220f807a2e (patch) | |
| tree | 23384fd87c6befac3d628128ceb53d7dc8b433a2 /src/server/game/Entities/Player | |
| parent | e241ff45c5e58e039ffecd32848b40104b22fb9b (diff) | |
Core/Spells: Renamed EnsureSpellInfo to AssertSpellInfo to minimize differences between branches
Diffstat (limited to 'src/server/game/Entities/Player')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index a3602166edf..8a0adfb70fd 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -3841,7 +3841,7 @@ bool Player::Has310Flyer(bool checkAllSpells, uint32 excludeSpellId) if (_spell_idx->second->skillId != SKILL_MOUNTS) break; // We can break because mount spells belong only to one skillline (at least 310 flyers do) - spellInfo = sSpellMgr->EnsureSpellInfo(itr->first); + spellInfo = sSpellMgr->AssertSpellInfo(itr->first); for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) if (spellInfo->Effects[i].ApplyAuraName == SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED && spellInfo->Effects[i].CalcValue() == 310) @@ -3861,7 +3861,7 @@ void Player::RemoveArenaSpellCooldowns(bool removeActivePetCooldowns) // remove cooldowns on spells that have < 10 min CD GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool { - SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first); + SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first); return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS && spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS; }, true); @@ -22543,7 +22543,7 @@ void Player::ApplyEquipCooldown(Item* pItem) continue; // Don't replace longer cooldowns by equip cooldown if we have any. - if (GetSpellHistory()->GetRemainingCooldown(sSpellMgr->EnsureSpellInfo(spellData.SpellId)) > 30 * IN_MILLISECONDS) + if (GetSpellHistory()->GetRemainingCooldown(sSpellMgr->AssertSpellInfo(spellData.SpellId)) > 30 * IN_MILLISECONDS) continue; GetSpellHistory()->AddCooldown(spellData.SpellId, pItem->GetEntry(), std::chrono::seconds(30)); |
