diff options
| author | frozen4 <frozen4@163.com> | 2016-06-21 20:33:51 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-06-21 20:33:51 +0200 |
| commit | ed00534e7c311530e5fbb1ffb567d9459ff4c1f0 (patch) | |
| tree | 5a234b348c9eaff312b80fd3bf2a4fed5a6ee309 /src/server/game/Entities/Player | |
| parent | 5f2c62392cadc3b87816a5330bbd573e95c9326c (diff) | |
Core/Items: Implemented item upgrades
Closes #17432
Diffstat (limited to 'src/server/game/Entities/Player')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index c28d2884a01..50b0a3dd69f 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -11038,6 +11038,9 @@ Item* Player::StoreNewItem(ItemPosCountVec const& pos, uint32 itemId, bool updat if (randomPropertyId) item->SetItemRandomProperties(randomPropertyId); + if (uint32 upgradeID = sDB2Manager.GetRulesetItemUpgrade(itemId)) + item->SetModifier(ITEM_MODIFIER_UPGRADE_ID, upgradeID); + for (int32 bonusListID : bonusListIDs) item->AddBonuses(bonusListID); |
