diff options
| author | SnapperRy <snapperryen@gmail.com> | 2016-08-20 18:22:43 +0200 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-02-12 16:27:43 +0100 |
| commit | f886788a672014bcdefbcd8661c9a97518a37611 (patch) | |
| tree | e50acb0a17afa68cef4a5e85450728430ac9cea2 /src/server/game/Entities/Player | |
| parent | 3a62ecb5160e9d564204f5070270227b10be5e35 (diff) | |
Core/SpellArea: only check against spell_area entries for the current quest when updating quest status
Closes #17804
(cherry picked from commit 0b4b0ea3486192dfdf55d057edad913750f57186)
Diffstat (limited to 'src/server/game/Entities/Player')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 16 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.h | 2 |
2 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 4e0f3caf8e5..a7d46363aa4 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -14841,7 +14841,7 @@ void Player::AddQuest(Quest const* quest, Object* questGiver) StartCriteriaTimer(CRITERIA_TIMED_TYPE_QUEST, quest_id); - SendQuestUpdate(); + SendQuestUpdate(quest_id); if (sWorld->getBoolConfig(CONFIG_QUEST_ENABLE_QUEST_TRACKER)) // check if Quest Tracker is enabled { @@ -15189,7 +15189,7 @@ void Player::RewardQuest(Quest const* quest, uint32 reward, Object* questGiver, UpdatePvPState(); } - SendQuestUpdate(); + SendQuestUpdate(quest_id); SendQuestGiverStatusMultiple(); @@ -15843,7 +15843,7 @@ void Player::SetQuestStatus(uint32 questId, QuestStatus status, bool update /*= } if (update) - SendQuestUpdate(); + SendQuestUpdate(questId); sScriptMgr->OnQuestStatusChange(this, questId, status); } @@ -15858,7 +15858,7 @@ void Player::RemoveActiveQuest(uint32 questId, bool update /*= true*/) } if (update) - SendQuestUpdate(); + SendQuestUpdate(questId); } void Player::RemoveRewardedQuest(uint32 questId, bool update /*= true*/) @@ -15874,19 +15874,19 @@ void Player::RemoveRewardedQuest(uint32 questId, bool update /*= true*/) SetQuestCompletedBit(questBit, false); if (update) - SendQuestUpdate(); + SendQuestUpdate(questId); } -void Player::SendQuestUpdate() +void Player::SendQuestUpdate(uint32 questId) { uint32 zone = 0, area = 0; GetZoneAndAreaId(zone, area); - SpellAreaForQuestMapBounds saBounds = sSpellMgr->GetSpellAreaForAreaMapBounds(area); + SpellAreaForQuestAreaMapBounds saBounds = sSpellMgr->GetSpellAreaForQuestAreaMapBounds(area, questId); if (saBounds.first != saBounds.second) { - for (SpellAreaForAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr) + for (SpellAreaForQuestAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr) { if (!itr->second->IsFitToRequirements(this, zone, area)) RemoveAurasDueToSpell(itr->second->spellId); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 60361dd319b..c182e92364c 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1568,7 +1568,7 @@ class TC_GAME_API Player : public Unit, public GridObject<Player> void SetQuestStatus(uint32 questId, QuestStatus status, bool update = true); void RemoveActiveQuest(uint32 questId, bool update = true); void RemoveRewardedQuest(uint32 questId, bool update = true); - void SendQuestUpdate(); + void SendQuestUpdate(uint32 questId); QuestGiverStatus GetQuestDialogStatus(Object* questGiver); void SetDailyQuestStatus(uint32 quest_id); |
