diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2019-08-01 23:41:45 +0200 |
|---|---|---|
| committer | Treeston <treeston.mmoc@gmail.com> | 2019-08-01 23:42:14 +0200 |
| commit | fedf1f557b2aa1cbb0f4bc722b24afb59cc30855 (patch) | |
| tree | 257906ea9908c1f154cc943bbd20a31e959e2e99 /src/server/game/Entities/Player | |
| parent | 22c5419bf266790801cbeb62a619b2331be064ed (diff) | |
Core/Chat: Custom channel preservation rewrite. Channel data is now loaded at startup, and written to the DB periodically, instead of both things happening in real time.
Diffstat (limited to 'src/server/game/Entities/Player')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 703f8e29beb..0ffc9ba31b4 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -20259,7 +20259,7 @@ void Player::UpdateSpeakTime() bool Player::CanSpeak() const { - return GetSession()->m_muteTime <= time (nullptr); + return GetSession()->m_muteTime <= GameTime::GetGameTime(); } /*********************************************************/ |
