diff options
| author | joschiwald <joschiwald.trinity@gmail.com> | 2016-04-13 20:47:57 +0200 |
|---|---|---|
| committer | tkrokli <tkrokli@hotmail.com> | 2016-06-03 17:38:01 +0200 |
| commit | 19aac66bc262a835cae288fc3d0ccdc8e93d0fb9 (patch) | |
| tree | 5f0557308507f60acfd6a7f0091c39834c05b775 /src/server/game/Entities/Unit | |
| parent | b253b694ed2ef8ee57a1c046ab80814a9a8aaa9b (diff) | |
Core/Movement: enable item use and spell cast when dismounting
Remove error message and allow spell cast or item use from
mounted state on ground, especially when sitting on
a landed flying mount. Current behavior is that the player
will get the error message "You can't do that while moving"
when trying to cast a spell or pick up an item
while sitting on a flying mount after having landed.
By joschiwald, closes #6236
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index df8d43062c5..6e921ae1622 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -17231,7 +17231,6 @@ bool Unit::SetWalk(bool enable) AddUnitMovementFlag(MOVEMENTFLAG_WALKING); else RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING); - return true; } @@ -17246,15 +17245,7 @@ bool Unit::SetDisableGravity(bool disable, bool /*packetOnly = false*/) RemoveUnitMovementFlag(MOVEMENTFLAG_FALLING); } else - { RemoveUnitMovementFlag(MOVEMENTFLAG_DISABLE_GRAVITY); - if (!HasUnitMovementFlag(MOVEMENTFLAG_CAN_FLY)) - { - m_movementInfo.SetFallTime(0); - AddUnitMovementFlag(MOVEMENTFLAG_FALLING); - } - } - return true; } @@ -17267,7 +17258,6 @@ bool Unit::SetSwim(bool enable) AddUnitMovementFlag(MOVEMENTFLAG_SWIMMING); else RemoveUnitMovementFlag(MOVEMENTFLAG_SWIMMING); - return true; } @@ -17282,15 +17272,7 @@ bool Unit::SetCanFly(bool enable, bool /*packetOnly = false */) RemoveUnitMovementFlag(MOVEMENTFLAG_FALLING); } else - { RemoveUnitMovementFlag(MOVEMENTFLAG_CAN_FLY | MOVEMENTFLAG_MASK_MOVING_FLY); - if (!IsLevitating()) - { - m_movementInfo.SetFallTime(0); - AddUnitMovementFlag(MOVEMENTFLAG_FALLING); - } - } - return true; } @@ -17303,7 +17285,6 @@ bool Unit::SetWaterWalking(bool enable, bool /*packetOnly = false */) AddUnitMovementFlag(MOVEMENTFLAG_WATERWALKING); else RemoveUnitMovementFlag(MOVEMENTFLAG_WATERWALKING); - return true; } @@ -17316,7 +17297,6 @@ bool Unit::SetFeatherFall(bool enable, bool /*packetOnly = false */) AddUnitMovementFlag(MOVEMENTFLAG_FALLING_SLOW); else RemoveUnitMovementFlag(MOVEMENTFLAG_FALLING_SLOW); - return true; } @@ -17344,7 +17324,6 @@ bool Unit::SetHover(bool enable, bool /*packetOnly = false*/) UpdateHeight(newZ); } } - return true; } |
