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authorShauren <shauren.trinity@gmail.com>2021-04-25 14:56:25 +0200
committerShauren <shauren.trinity@gmail.com>2021-04-25 14:56:25 +0200
commit2f04c48919664524c0036fa5923ea082e45f435f (patch)
tree15f03b1bd450923a5b02071780652173e40b8765 /src/server/game/Entities/Unit
parentab1a5b7fc8fca3b6540a49c39fc00cb63f16dc6a (diff)
Core/PacketIO: Reduce size of SMSG_UPDATE_OBJECT by trimming trailing zeros in values updatemask
Diffstat (limited to 'src/server/game/Entities/Unit')
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 0b01709c3db..0bb20566b21 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -13281,8 +13281,7 @@ void Unit::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* target)
ByteBuffer fieldBuffer;
- UpdateMask updateMask;
- updateMask.SetCount(m_valuesCount);
+ UpdateMaskPacketBuilder updateMask(m_valuesCount);
uint32* flags = UnitUpdateFieldFlags;
uint32 visibleFlag = UF_FLAG_PUBLIC;
@@ -13429,7 +13428,6 @@ void Unit::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* target)
}
}
- *data << uint8(updateMask.GetBlockCount());
updateMask.AppendToPacket(data);
data->append(fieldBuffer);
}