diff options
| author | QAston <qaston@gmail.com> | 2012-06-17 03:20:44 -0700 |
|---|---|---|
| committer | QAston <qaston@gmail.com> | 2012-06-17 03:20:44 -0700 |
| commit | 33873cc37c1e46bb948c753592e7473465b1832e (patch) | |
| tree | 663fbb8ace340980b17209f4229edf843854d10c /src/server/game/Entities/Unit | |
| parent | 14430c5884fbfabb8761ef069faa2e836a6f319a (diff) | |
| parent | 3164ba627b3405ac201539f975bb3a57333a5070 (diff) | |
Merge pull request #6820 from Elron103/pull-requests
Core/Combat: Fix CanAIAttack implementation
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 82cdb73a5ba..2646eae5351 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -12958,7 +12958,7 @@ Unit* Creature::SelectVictim() else return NULL; - if (target && _IsTargetAcceptable(target)) + if (target && _IsTargetAcceptable(target) && canCreatureAttack(target)) { SetInFront(target); return target; @@ -12984,7 +12984,7 @@ Unit* Creature::SelectVictim() { target = SelectNearestTargetInAttackDistance(m_CombatDistance ? m_CombatDistance : ATTACK_DISTANCE); - if (target && _IsTargetAcceptable(target)) + if (target && _IsTargetAcceptable(target) && canCreatureAttack(target)) return target; } |
