diff options
| author | Gacko <gacko28@gmx.de> | 2013-03-15 16:50:40 +0100 |
|---|---|---|
| committer | Gacko <gacko28@gmx.de> | 2013-03-15 16:50:40 +0100 |
| commit | 44553d3fd4d9d808f4a863fa26297ef97a03bac1 (patch) | |
| tree | 0da7a02bb163a682a66b9b4a672d4dbbc78764c1 /src/server/game/Entities/Unit | |
| parent | 492a516b9869d2a85663240f77597d66d695ee01 (diff) | |
Fix some engrish
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index ba8c2239274..97b85b555e8 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -16912,7 +16912,7 @@ void Unit::_ExitVehicle(Position const* exitPosition) Player* player = ToPlayer(); - // If player is on mouted duel and exits the mount should immediatly lose the duel + // If the player is on mounted duel and exits the mount, he should immediatly lose the duel if (player && player->duel && player->duel->isMounted) player->DuelComplete(DUEL_FLED); |
