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authorVincent_Michael <Vincent_Michael@gmx.de>2013-02-25 19:54:41 +0100
committerVincent_Michael <Vincent_Michael@gmx.de>2013-02-25 19:54:41 +0100
commit447b23c3bbb2bf5f5f947e18d41ff7263fd0c61b (patch)
treec0f66be8e89547b3c98809e3de9c6cc334bdf306 /src/server/game/Entities/Unit
parent6a5c9bc5e3234d367362211591d636f3ae255f87 (diff)
Core: Whitespace cleanup
Diffstat (limited to 'src/server/game/Entities/Unit')
-rw-r--r--src/server/game/Entities/Unit/StatSystem.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp
index 94b4047e943..c30fa910f76 100644
--- a/src/server/game/Entities/Unit/StatSystem.cpp
+++ b/src/server/game/Entities/Unit/StatSystem.cpp
@@ -441,7 +441,7 @@ void Player::UpdateAttackPowerAndDamage(bool ranged)
SetFloatValue(index_mult, attPowerMultiplier); //UNIT_FIELD_(RANGED)_ATTACK_POWER_MULTIPLIER field
Pet* pet = GetPet(); //update pet's AP
- Guardian* guardian = GetGuardianPet();
+ Guardian* guardian = GetGuardianPet();
//automatically update weapon damage after attack power modification
if (ranged)
{
@@ -1309,7 +1309,7 @@ void Guardian::UpdateAttackPowerAndDamage(bool ranged)
bonusAP = owner->GetTotalAttackPowerValue(BASE_ATTACK) * 0.22f;
SetBonusDamage(int32(owner->GetTotalAttackPowerValue(BASE_ATTACK) * 0.1287f));
}
- else if (IsSpiritWolf()) //wolf benefit from shaman's attack power
+ else if (IsSpiritWolf()) //wolf benefit from shaman's attack power
{
float dmg_multiplier = 0.31f;
if (m_owner->GetAuraEffect(63271, 0)) // Glyph of Feral Spirit