diff options
| author | Shauren <shauren.trinity@gmail.com> | 2025-10-10 16:21:55 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2025-10-10 16:21:55 +0200 |
| commit | 53068a94e88991ae7196fb247df4b7ca2e47e554 (patch) | |
| tree | 42afe6e6160b0317f72ddec25562988145d7a5ff /src/server/game/Entities/Unit | |
| parent | a7d825c6deb2711392956abac2d494a8731f58c3 (diff) | |
Core: Updated to 11.2.5.63704
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index c28df374b2c..a24c32d8d74 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -12133,7 +12133,7 @@ void Unit::SetAuraStack(uint32 spellId, Unit* target, uint32 stack) aura->SetStackAmount(stack); } -void Unit::SendPlaySpellVisual(Unit* target, uint32 spellVisualId, uint16 missReason, uint16 reflectStatus, float travelSpeed, bool speedAsTime /*= false*/, float launchDelay /*= 0.0f*/) +void Unit::SendPlaySpellVisual(Unit* target, uint32 spellVisualId, uint8 missReason, uint8 reflectStatus, float travelSpeed, bool speedAsTime /*= false*/, float launchDelay /*= 0.0f*/) { WorldPackets::Spells::PlaySpellVisual playSpellVisual; playSpellVisual.Source = GetGUID(); @@ -12148,7 +12148,7 @@ void Unit::SendPlaySpellVisual(Unit* target, uint32 spellVisualId, uint16 missRe SendMessageToSet(playSpellVisual.Write(), true); } -void Unit::SendPlaySpellVisual(Position const& targetPosition, uint32 spellVisualId, uint16 missReason, uint16 reflectStatus, float travelSpeed, bool speedAsTime /*= false*/, float launchDelay /*= 0.0f*/) +void Unit::SendPlaySpellVisual(Position const& targetPosition, uint32 spellVisualId, uint8 missReason, uint8 reflectStatus, float travelSpeed, bool speedAsTime /*= false*/, float launchDelay /*= 0.0f*/) { WorldPackets::Spells::PlaySpellVisual playSpellVisual; playSpellVisual.Source = GetGUID(); diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 35e2303e6e5..22a872a7020 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1104,8 +1104,8 @@ class TC_GAME_API Unit : public WorldObject Aura* AddAura(SpellInfo const* spellInfo, uint32 effMask, Unit* target); void SetAuraStack(uint32 spellId, Unit* target, uint32 stack); - void SendPlaySpellVisual(Unit* target, uint32 spellVisualId, uint16 missReason, uint16 reflectStatus, float travelSpeed, bool speedAsTime = false, float launchDelay = 0.0f); - void SendPlaySpellVisual(Position const& targetPosition, uint32 spellVisualId, uint16 missReason, uint16 reflectStatus, float travelSpeed, bool speedAsTime = false, float launchDelay = 0.0f); + void SendPlaySpellVisual(Unit* target, uint32 spellVisualId, uint8 missReason, uint8 reflectStatus, float travelSpeed, bool speedAsTime = false, float launchDelay = 0.0f); + void SendPlaySpellVisual(Position const& targetPosition, uint32 spellVisualId, uint8 missReason, uint8 reflectStatus, float travelSpeed, bool speedAsTime = false, float launchDelay = 0.0f); void SendCancelSpellVisual(uint32 id); void SendPlaySpellVisualKit(uint32 id, uint32 type, uint32 duration) const; |
