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authorjoschiwald <joschiwald.trinity@gmail.com>2014-09-13 20:41:31 +0200
committerjoschiwald <joschiwald.trinity@gmail.com>2014-09-13 20:41:31 +0200
commit59baaeec48fdd92d8b4067152772e5806be9ff53 (patch)
treeb4031184f1e16cfb9f87b8c8f5ec5ba5c7ba1f70 /src/server/game/Entities/Unit
parent11bb300c6977f32d5240a698a12e258dc121a513 (diff)
Core/Chat: cleanup MonsterText methods
Diffstat (limited to 'src/server/game/Entities/Unit')
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp84
-rw-r--r--src/server/game/Entities/Unit/Unit.h11
2 files changed, 94 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index adf093f0f17..d29908bc085 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -23,6 +23,7 @@
#include "Battleground.h"
#include "BattlegroundScore.h"
#include "CellImpl.h"
+#include "ChatTextBuilder.h"
#include "ConditionMgr.h"
#include "CreatureAI.h"
#include "CreatureAIImpl.h"
@@ -8132,7 +8133,7 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
if (triggerEntry == NULL)
{
// Don't cast unknown spell
- // TC_LOG_ERROR("entities.unit", "Unit::HandleProcTriggerSpell: Spell %u has 0 in EffectTriggered[%d]. Unhandled custom case?", auraSpellInfo->Id, triggeredByAura->GetEffIndex());
+ TC_LOG_ERROR("entities.unit", "Unit::HandleProcTriggerSpell: Spell %u (effIndex: %u) has unknown TriggerSpell %u. Unhandled custom case?", auraSpellInfo->Id, triggeredByAura->GetEffIndex(), trigger_spell_id);
return false;
}
@@ -17840,3 +17841,84 @@ bool Unit::IsHighestExclusiveAura(Aura const* aura, bool removeOtherAuraApplicat
return true;
}
+
+void Unit::Talk(std::string const& text, ChatMsg msgType, Language language, float textRange, WorldObject const* target)
+{
+ Trinity::CustomChatTextBuilder builder(this, msgType, text, language, target);
+ Trinity::LocalizedPacketDo<Trinity::CustomChatTextBuilder> localizer(builder);
+ Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::CustomChatTextBuilder> > worker(this, textRange, localizer);
+ VisitNearbyWorldObject(textRange, worker);
+}
+
+void Unit::Say(std::string const& text, Language language, WorldObject const* target /*= nullptr*/)
+{
+ Talk(text, CHAT_MSG_MONSTER_SAY, language, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY), target);
+}
+
+void Unit::Yell(std::string const& text, Language language, WorldObject const* target /*= nullptr*/)
+{
+ Talk(text, CHAT_MSG_MONSTER_YELL, language, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_YELL), target);
+}
+
+void Unit::TextEmote(std::string const& text, WorldObject const* target /*= nullptr*/, bool isBossEmote /*= false*/)
+{
+ Talk(text, isBossEmote ? CHAT_MSG_RAID_BOSS_EMOTE : CHAT_MSG_MONSTER_EMOTE, LANG_UNIVERSAL, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), target);
+}
+
+void Unit::Whisper(std::string const& text, Language language, Player* target, bool isBossWhisper /*= false*/)
+{
+ if (!target)
+ return;
+
+ LocaleConstant locale = target->GetSession()->GetSessionDbLocaleIndex();
+ WorldPacket data;
+ ChatHandler::BuildChatPacket(data, isBossWhisper ? CHAT_MSG_RAID_BOSS_WHISPER : CHAT_MSG_MONSTER_WHISPER, language, this, target, text, 0, "", locale);
+ target->SendDirectMessage(&data);
+}
+
+void Unit::Talk(uint32 textId, ChatMsg msgType, float textRange, WorldObject const* target)
+{
+ if (!sObjectMgr->GetBroadcastText(textId))
+ {
+ TC_LOG_ERROR("entities.unit", "WorldObject::MonsterText: `broadcast_text` was not %u found", textId);
+ return;
+ }
+
+ Trinity::BroadcastTextBuilder builder(this, msgType, textId, target);
+ Trinity::LocalizedPacketDo<Trinity::BroadcastTextBuilder> localizer(builder);
+ Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::BroadcastTextBuilder> > worker(this, textRange, localizer);
+ VisitNearbyWorldObject(textRange, worker);
+}
+
+void Unit::Say(uint32 textId, WorldObject const* target /*= nullptr*/)
+{
+ Talk(textId, CHAT_MSG_MONSTER_SAY, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY), target);
+}
+
+void Unit::Yell(uint32 textId, WorldObject const* target /*= nullptr*/)
+{
+ Talk(textId, CHAT_MSG_MONSTER_YELL, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_YELL), target);
+}
+
+void Unit::TextEmote(uint32 textId, WorldObject const* target /*= nullptr*/, bool isBossEmote /*= false*/)
+{
+ Talk(textId, isBossEmote ? CHAT_MSG_RAID_BOSS_EMOTE : CHAT_MSG_MONSTER_EMOTE, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), target);
+}
+
+void Unit::Whisper(uint32 textId, Player* target, bool isBossWhisper /*= false*/)
+{
+ if (!target)
+ return;
+
+ BroadcastText const* bct = sObjectMgr->GetBroadcastText(textId);
+ if (!bct)
+ {
+ TC_LOG_ERROR("entities.unit", "WorldObject::MonsterWhisper: `broadcast_text` was not %u found", textId);
+ return;
+ }
+
+ LocaleConstant locale = target->GetSession()->GetSessionDbLocaleIndex();
+ WorldPacket data;
+ ChatHandler::BuildChatPacket(data, isBossWhisper ? CHAT_MSG_RAID_BOSS_WHISPER : CHAT_MSG_MONSTER_WHISPER, LANG_UNIVERSAL, this, target, bct->GetText(locale, getGender()), 0, "", locale);
+ target->SendDirectMessage(&data);
+}
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 20ca614b42d..7d40b1c24db 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -2158,6 +2158,17 @@ class Unit : public WorldObject
int32 GetHighestExclusiveSameEffectSpellGroupValue(AuraEffect const* aurEff, AuraType auraType, bool checkMiscValue = false, int32 miscValue = 0) const;
bool IsHighestExclusiveAura(Aura const* aura, bool removeOtherAuraApplications = false);
+ virtual void Talk(std::string const& text, ChatMsg msgType, Language language, float textRange, WorldObject const* target);
+ virtual void Say(std::string const& text, Language language, WorldObject const* target = nullptr);
+ virtual void Yell(std::string const& text, Language language, WorldObject const* target = nullptr);
+ virtual void TextEmote(std::string const& text, WorldObject const* target = nullptr, bool isBossEmote = false);
+ virtual void Whisper(std::string const& text, Language language, Player* target, bool isBossWhisper = false);
+ void Talk(uint32 textId, ChatMsg msgType, float textRange, WorldObject const* target);
+ void Say(uint32 textId, WorldObject const* target = nullptr);
+ void Yell(uint32 textId, WorldObject const* target = nullptr);
+ void TextEmote(uint32 textId, WorldObject const* target = nullptr, bool isBossEmote = false);
+ void Whisper(uint32 textId, Player* target, bool isBossWhisper = false);
+
protected:
explicit Unit (bool isWorldObject);