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authorariel- <ariel-@users.noreply.github.com>2018-03-10 19:51:36 -0300
committerShauren <shauren.trinity@gmail.com>2021-09-05 22:48:28 +0200
commit60ff73eeba93c7f97abff0eeb504cb4b5ff8a6cd (patch)
treef90cd88a96167914cfe5281a1db786e574f9eef2 /src/server/game/Entities/Unit
parenta2ea26816e19224484377697311f3de1f4cc8f55 (diff)
Core/Spell: fix SendSpellMiss requiring caster Unit
(cherry picked from commit 7f947646f9d51b53b5297bfdddbada09500c53d3)
Diffstat (limited to 'src/server/game/Entities/Unit')
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp9
-rw-r--r--src/server/game/Entities/Unit/Unit.h1
2 files changed, 0 insertions, 10 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 68ebc0d81dc..b1486b6b2cf 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -5200,15 +5200,6 @@ void Unit::SendPeriodicAuraLog(SpellPeriodicAuraLogInfo* info)
SendCombatLogMessage(&data);
}
-void Unit::SendSpellMiss(Unit* target, uint32 spellID, SpellMissInfo missInfo)
-{
- WorldPackets::CombatLog::SpellMissLog spellMissLog;
- spellMissLog.SpellID = spellID;
- spellMissLog.Caster = GetGUID();
- spellMissLog.Entries.emplace_back(target->GetGUID(), missInfo);
- SendMessageToSet(spellMissLog.Write(), true);
-}
-
void Unit::SendSpellDamageResist(Unit* target, uint32 spellId)
{
WorldPackets::CombatLog::ProcResist procResist;
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 3f7aa1a4308..696c63bcacf 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -1165,7 +1165,6 @@ class TC_GAME_API Unit : public WorldObject
void SendAttackStateUpdate(uint32 HitInfo, Unit* target, uint8 SwingType, SpellSchoolMask damageSchoolMask, uint32 Damage, uint32 AbsorbDamage, uint32 Resist, VictimState TargetState, uint32 BlockedAmount);
void SendSpellNonMeleeDamageLog(SpellNonMeleeDamage const* log);
void SendPeriodicAuraLog(SpellPeriodicAuraLogInfo* pInfo);
- void SendSpellMiss(Unit* target, uint32 spellID, SpellMissInfo missInfo);
void SendSpellDamageResist(Unit* target, uint32 spellId);
void SendSpellDamageImmune(Unit* target, uint32 spellId, bool isPeriodic);