diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2016-12-11 15:04:25 -0300 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2018-04-21 13:52:37 +0200 |
| commit | 76831d16bea0a4fdf7e11656c69949fd706971f9 (patch) | |
| tree | 53530b5caee70d3e9d44b4fc167c907f660e1231 /src/server/game/Entities/Unit | |
| parent | 4aaf4245646e4f117cb2de7855b5672ce2fff14f (diff) | |
Core/Spell: implemented dispel reflection
Closes #18323
(cherry picked from commit f0772eea98c66f7fd2e745c0cfb8599d6c21ef19)
# Conflicts:
# src/server/game/Spells/Spell.cpp
# src/server/game/Spells/Spell.h
# src/server/game/Spells/SpellEffects.cpp
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 25 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 30 |
2 files changed, 46 insertions, 9 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 847a8e6f51e..f0af80b721e 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -105,6 +105,11 @@ float playerBaseMoveSpeed[MAX_MOVE_TYPE] = 3.14f // MOVE_PITCH_RATE }; +bool DispelableAura::RollDispel() const +{ + return roll_chance_i(_chance); +} + DamageInfo::DamageInfo(Unit* attacker, Unit* victim, uint32 damage, SpellInfo const* spellInfo, SpellSchoolMask schoolMask, DamageEffectType damageType, WeaponAttackType attackType) : m_attacker(attacker), m_victim(victim), m_damage(damage), m_spellInfo(spellInfo), m_schoolMask(schoolMask), m_damageType(damageType), m_attackType(attackType), m_absorb(0), m_resist(0), m_block(0), m_hitMask(0) @@ -4261,13 +4266,13 @@ Aura* Unit::GetAuraOfRankedSpell(uint32 spellId, ObjectGuid casterGUID, ObjectGu return aurApp ? aurApp->GetBase() : NULL; } -void Unit::GetDispellableAuraList(Unit* caster, uint32 dispelMask, DispelChargesList& dispelList) +void Unit::GetDispellableAuraList(Unit* caster, uint32 dispelMask, DispelChargesList& dispelList, bool isReflect /*= false*/) const { AuraMap const& auras = GetOwnedAuras(); - for (AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) + for (auto itr = auras.begin(); itr != auras.end(); ++itr) { Aura* aura = itr->second; - AuraApplication * aurApp = aura->GetApplicationOfTarget(GetGUID()); + AuraApplication const* aurApp = aura->GetApplicationOfTarget(GetGUID()); if (!aurApp) continue; @@ -4278,17 +4283,23 @@ void Unit::GetDispellableAuraList(Unit* caster, uint32 dispelMask, DispelCharges if (aura->GetSpellInfo()->GetDispelMask() & dispelMask) { // do not remove positive auras if friendly target - // negative auras if non-friendly target - if (aurApp->IsPositive() == IsFriendlyTo(caster)) + // negative auras if non-friendly + // unless we're reflecting (dispeller eliminates one of it's benefitial buffs) + if (isReflect != (aurApp->IsPositive() == IsFriendlyTo(caster))) + continue; + + // 2.4.3 Patch Notes: "Dispel effects will no longer attempt to remove effects that have 100% dispel resistance." + int32 chance = aura->CalcDispelChance(this, !IsFriendlyTo(caster)); + if (!chance) continue; // The charges / stack amounts don't count towards the total number of auras that can be dispelled. // Ie: A dispel on a target with 5 stacks of Winters Chill and a Polymorph has 1 / (1 + 1) -> 50% chance to dispell // Polymorph instead of 1 / (5 + 1) -> 16%. - bool dispelCharges = aura->GetSpellInfo()->HasAttribute(SPELL_ATTR7_DISPEL_CHARGES); + bool const dispelCharges = aura->GetSpellInfo()->HasAttribute(SPELL_ATTR7_DISPEL_CHARGES); uint8 charges = dispelCharges ? aura->GetCharges() : aura->GetStackAmount(); if (charges > 0) - dispelList.push_back(std::make_pair(aura, charges)); + dispelList.emplace_back(aura, chance, charges); } } } diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index b5a023620da..6d8f9c81cbd 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -228,7 +228,33 @@ namespace WorldPackets } typedef std::list<Unit*> UnitList; -typedef std::list<std::pair<Aura*, uint8>> DispelChargesList; + +class DispelableAura +{ + public: + DispelableAura(Aura* aura, int32 dispelChance, uint8 dispelCharges) : + _aura(aura), _chance(dispelChance), _charges(dispelCharges) { } + + Aura* GetAura() const { return _aura; } + bool RollDispel() const; + uint8 GetDispelCharges() const { return _charges; } + + void IncrementCharges() { ++_charges; } + bool DecrementCharge() + { + if (!_charges) + return false; + + --_charges; + return _charges > 0; + } + + private: + Aura* _aura; + int32 _chance; + uint8 _charges; +}; +typedef std::vector<DispelableAura> DispelChargesList; typedef std::unordered_multimap<uint32 /*type*/, uint32 /*spellId*/> SpellImmuneContainer; @@ -1471,7 +1497,7 @@ class TC_GAME_API Unit : public WorldObject AuraApplication * GetAuraApplicationOfRankedSpell(uint32 spellId, ObjectGuid casterGUID = ObjectGuid::Empty, ObjectGuid itemCasterGUID = ObjectGuid::Empty, uint32 reqEffMask = 0, AuraApplication * except = NULL) const; Aura* GetAuraOfRankedSpell(uint32 spellId, ObjectGuid casterGUID = ObjectGuid::Empty, ObjectGuid itemCasterGUID = ObjectGuid::Empty, uint32 reqEffMask = 0) const; - void GetDispellableAuraList(Unit* caster, uint32 dispelMask, DispelChargesList& dispelList); + void GetDispellableAuraList(Unit* caster, uint32 dispelMask, DispelChargesList& dispelList, bool isReflect = false) const; bool HasAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid caster = ObjectGuid::Empty) const; uint32 GetAuraCount(uint32 spellId) const; |
