diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2018-03-10 19:51:36 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2018-03-10 19:51:36 -0300 |
| commit | 7f947646f9d51b53b5297bfdddbada09500c53d3 (patch) | |
| tree | 0a09e75d1cc7a1a1a77c68f6378353c84eae9151 /src/server/game/Entities/Unit | |
| parent | d6b9f148a772d07b9353a0db95a6f05c9c848a63 (diff) | |
Core/Spell: fix SendSpellMiss requiring caster Unit
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 14 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 1 |
2 files changed, 0 insertions, 15 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 5989a95df35..50d17b5ae72 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -5232,20 +5232,6 @@ void Unit::SendPeriodicAuraLog(SpellPeriodicAuraLogInfo* pInfo) SendMessageToSet(&data, true); } -void Unit::SendSpellMiss(Unit* target, uint32 spellID, SpellMissInfo missInfo) -{ - WorldPacket data(SMSG_SPELLLOGMISS, (4+8+1+4+8+1)); - data << uint32(spellID); - data << uint64(GetGUID()); - data << uint8(0); // can be 0 or 1 - data << uint32(1); // target count - // for (i = 0; i < target count; ++i) - data << uint64(target->GetGUID()); // target GUID - data << uint8(missInfo); - // end loop - SendMessageToSet(&data, true); -} - void Unit::SendSpellDamageResist(Unit* target, uint32 spellId) { WorldPacket data(SMSG_PROCRESIST, 8+8+4+1); diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index c129aab8296..3ecfd9c4fa5 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1088,7 +1088,6 @@ class TC_GAME_API Unit : public WorldObject void SendSpellNonMeleeDamageLog(SpellNonMeleeDamage* log); void SendSpellNonMeleeDamageLog(Unit* target, uint32 SpellID, uint32 Damage, SpellSchoolMask damageSchoolMask, uint32 AbsorbedDamage, uint32 Resist, bool PhysicalDamage, uint32 Blocked, bool CriticalHit = false); void SendPeriodicAuraLog(SpellPeriodicAuraLogInfo* pInfo); - void SendSpellMiss(Unit* target, uint32 spellID, SpellMissInfo missInfo); void SendSpellDamageResist(Unit* target, uint32 spellId); void SendSpellDamageImmune(Unit* target, uint32 spellId); |
