diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-02-10 12:38:31 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-02-10 12:38:31 +0100 |
| commit | 7ff411013c9f6394161dbfdc07b3f3827b1de17f (patch) | |
| tree | e387b3d751ba71f8fb7621aa7b472c31d15b03fb /src/server/game/Entities/Unit | |
| parent | 68a662ae04ce5fd6378793925f955e23fff99a6b (diff) | |
Core/Auras: Implemented ProcFlags2
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index c90dd86d3cb..31419f99ce2 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10570,8 +10570,16 @@ void Unit::SetMeleeAnimKitId(uint16 animKitId) } if (!victim->IsCritter()) + { Unit::ProcSkillsAndAuras(attacker, victim, PROC_FLAG_KILL, PROC_FLAG_KILLED, PROC_SPELL_TYPE_MASK_ALL, PROC_SPELL_PHASE_NONE, PROC_HIT_NONE, nullptr, nullptr, nullptr); + if (player && player->GetGroup()) + for (GroupReference* itr = player->GetGroup()->GetFirstMember(); itr != nullptr; itr = itr->next()) + if (Player* member = itr->GetSource()) + if (member->IsAtGroupRewardDistance(victim)) + Unit::ProcSkillsAndAuras(member, victim, { PROC_FLAG_NONE, PROC_FLAG_2_TARGET_DIES }, PROC_FLAG_NONE, PROC_SPELL_TYPE_MASK_ALL, PROC_SPELL_PHASE_NONE, PROC_HIT_NONE, nullptr, nullptr, nullptr); + } + // Proc auras on death - must be before aura/combat remove Unit::ProcSkillsAndAuras(victim, victim, PROC_FLAG_NONE, PROC_FLAG_DEATH, PROC_SPELL_TYPE_MASK_ALL, PROC_SPELL_PHASE_NONE, PROC_HIT_NONE, nullptr, nullptr, nullptr); |
