aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities/Unit
diff options
context:
space:
mode:
authorrobinsch <robin.schriever.hude@web.de>2015-05-31 04:03:11 +0200
committertkrokli <tkrokli@hotmail.com>2015-06-02 04:26:40 +0200
commit81111116fa0ee767ba1f1b53eeb725f26337cea4 (patch)
tree6d2720c32e79ff8210ece2c79611efff4207abfd /src/server/game/Entities/Unit
parent833a0d2ea52009ea302fedda02882a3e9bd86286 (diff)
Core/Movement: Knockback Effect on Flying Mount
by @robinsch; closes #6099 Keep the mounted player flying after the knockback effect cast on mounted player. Before these changes, the flying mount behaves like a ground mount after the knockback. From large enough heights, the fall causes damage or death to the falling (mounted) character.
Diffstat (limited to 'src/server/game/Entities/Unit')
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp7
-rw-r--r--src/server/game/Entities/Unit/Unit.h2
2 files changed, 6 insertions, 3 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 66571393124..a58fde1e3a3 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -16448,7 +16448,7 @@ void Unit::KnockbackFrom(float x, float y, float speedXY, float speedZ)
float vcos, vsin;
GetSinCos(x, y, vsin, vcos);
- WorldPacket data(SMSG_MOVE_KNOCK_BACK, (8+4+4+4+4+4));
+ WorldPacket data(SMSG_MOVE_KNOCK_BACK, (8 + 4 + 4 + 4 + 4 + 4));
data << GetPackGUID();
data << uint32(0); // counter
data << float(vcos); // x direction
@@ -16457,6 +16457,9 @@ void Unit::KnockbackFrom(float x, float y, float speedXY, float speedZ)
data << float(-speedZ); // Z Movement speed (vertical)
player->GetSession()->SendPacket(&data);
+
+ if (player->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) || player->HasAuraType(SPELL_AURA_FLY))
+ player->SetCanFly(true, true);
}
}
@@ -17515,7 +17518,7 @@ bool Unit::SetSwim(bool enable)
return true;
}
-bool Unit::SetCanFly(bool enable)
+bool Unit::SetCanFly(bool enable, bool /*packetOnly = false */)
{
if (enable == HasUnitMovementFlag(MOVEMENTFLAG_CAN_FLY))
return false;
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index e6d2718dc53..2593ca2c728 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -1569,7 +1569,7 @@ class Unit : public WorldObject
virtual bool SetWalk(bool enable);
virtual bool SetDisableGravity(bool disable, bool packetOnly = false);
virtual bool SetSwim(bool enable);
- virtual bool SetCanFly(bool enable);
+ virtual bool SetCanFly(bool enable, bool packetOnly = false);
virtual bool SetWaterWalking(bool enable, bool packetOnly = false);
virtual bool SetFeatherFall(bool enable, bool packetOnly = false);
virtual bool SetHover(bool enable, bool packetOnly = false);