diff options
| author | Matan Shukry <matanshukry@gmail.com> | 2021-12-28 14:24:10 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-12-28 13:24:10 +0100 |
| commit | 8fabe5a3aacf7797f03d074ab8434f445be64955 (patch) | |
| tree | dd3c977290be47d5a708947893c3544678045194 /src/server/game/Entities/Unit | |
| parent | 1aad7f8ddd486e60f76730d3baa36ec63711c7e8 (diff) | |
Core/Phasing: Implemented db spawns in personal phases (#26345)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 1de368514a1..f85f43731e7 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1601,7 +1601,7 @@ class TC_GAME_API Unit : public WorldObject void SetVisible(bool x); // common function for visibility checks for player/creatures with detection code - void OnPhaseChange(); + virtual void OnPhaseChange(); void UpdateObjectVisibility(bool forced = true) override; SpellImmuneContainer m_spellImmune[MAX_SPELL_IMMUNITY]; |
