aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities/Unit
diff options
context:
space:
mode:
authorjackpoz <giacomopoz@gmail.com>2015-08-08 21:11:55 +0200
committerCarbenium <carbenium@outlook.com>2015-09-24 19:59:09 +0200
commitbfb373ef22ba69b61caf174ec2c987d403ca805f (patch)
tree96e262b24d9efabac7bbd7389834422a11a8ed82 /src/server/game/Entities/Unit
parent175b0bcfb5b7f7cc4014f23a58afe495e5a7ff6e (diff)
Merge pull request #15119 from robinsch/grounding
Core/Spells: Grounding totem fix Fixes #15108 (cherry picked from commit 3f3ff8b36b0537d07bf8222226ab88346c689e4b)
Diffstat (limited to 'src/server/game/Entities/Unit')
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 5bfbf189d25..30b0be54b25 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -7918,7 +7918,6 @@ Unit* Unit::GetMagicHitRedirectTarget(Unit* victim, SpellInfo const* spellInfo)
{
if (Unit* magnet = (*itr)->GetBase()->GetCaster())
if (spellInfo->CheckExplicitTarget(this, magnet) == SPELL_CAST_OK
- && spellInfo->CheckTarget(this, magnet, false) == SPELL_CAST_OK
&& _IsValidAttackTarget(magnet, spellInfo))
{
/// @todo handle this charge drop by proc in cast phase on explicit target
@@ -7927,7 +7926,7 @@ Unit* Unit::GetMagicHitRedirectTarget(Unit* victim, SpellInfo const* spellInfo)
// Set up missile speed based delay
uint32 delay = uint32(std::floor(std::max<float>(victim->GetDistance(this), 5.0f) / spellInfo->Speed * 1000.0f));
// Schedule charge drop
- (*itr)->GetBase()->DropChargeDelayed(delay,AURA_REMOVE_BY_EXPIRE);
+ (*itr)->GetBase()->DropChargeDelayed(delay, AURA_REMOVE_BY_EXPIRE);
}
else
(*itr)->GetBase()->DropCharge(AURA_REMOVE_BY_EXPIRE);