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| author | joschiwald <joschiwald.trinity@gmail.com> | 2016-03-20 19:50:11 +0100 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2016-03-20 19:50:11 +0100 |
| commit | c498966d23933e323685c3a767d3fe334a60af22 (patch) | |
| tree | df7f0e4b049bb506fcd0d5d8f6b365f32e7c1d46 /src/server/game/Entities/Unit | |
| parent | df7554b6ea4dee16853811fe02b4e70fe2c9e957 (diff) | |
Core/Spells: cleanup raise ally code
(partial cherry picked from commit 312e8509dddf910a5ab199d646c5a4d237d5fda9)
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 0c4ee979748..38caa43598a 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1602,7 +1602,7 @@ class Unit : public WorldObject bool IsAlive() const { return (m_deathState == ALIVE); } bool isDying() const { return (m_deathState == JUST_DIED); } bool isDead() const { return (m_deathState == DEAD || m_deathState == CORPSE); } - bool IsGhouled() const { return HasAura(46619 /*SPELL_DK_RAISE_ALLY*/); } + bool IsGhouled() const { return HasAura(SPELL_DK_RAISE_ALLY); } DeathState getDeathState() const { return m_deathState; } virtual void setDeathState(DeathState s); // overwrited in Creature/Player/Pet |
