diff options
| author | Spp <spp@jorge.gr> | 2011-09-28 11:11:38 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2011-09-28 11:11:38 +0200 |
| commit | cc06c4188742578fef36917a33a09cb831dcb469 (patch) | |
| tree | eb9707ed61817946bacbf2040381f40ddc27187f /src/server/game/Entities/Unit | |
| parent | 852ffcc139873643da335155fddde10704aaec4b (diff) | |
Core: Move FormationMgr to namespace
Also...
- Warning fixes
- Make Singleton constructors private
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 5301b647bea..9e74e3a8f5b 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -12120,7 +12120,7 @@ bool Unit::_IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell) co // can't attack unattackable units or GMs if (target->HasUnitState(UNIT_STAT_UNATTACKABLE) - || target->GetTypeId() == TYPEID_PLAYER && target->ToPlayer()->isGameMaster()) + || (target->GetTypeId() == TYPEID_PLAYER && target->ToPlayer()->isGameMaster())) return false; // can't attack own vehicle or passenger @@ -12214,7 +12214,7 @@ bool Unit::_IsValidAssistTarget(Unit const* target, SpellInfo const* bySpell) co // can't assist unattackable units or GMs if (target->HasUnitState(UNIT_STAT_UNATTACKABLE) - || target->GetTypeId() == TYPEID_PLAYER && target->ToPlayer()->isGameMaster()) + || (target->GetTypeId() == TYPEID_PLAYER && target->ToPlayer()->isGameMaster())) return false; // can't assist own vehicle or passenger |
