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authorShauren <shauren.trinity@gmail.com>2024-07-19 19:21:03 +0200
committerShauren <shauren.trinity@gmail.com>2024-07-19 19:21:03 +0200
commitd82a018b5b72adeea95483aedfa774381c5668e9 (patch)
treeb391848deefd7d6565145497d13bf694df188ab6 /src/server/game/Entities/Unit
parent1b894be4330b1678c4de73716d5d7dcc6b94ac34 (diff)
Core/Auras: Defined and implemented new aura state
Diffstat (limited to 'src/server/game/Entities/Unit')
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 05ac26601ce..cc2d0f96875 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -476,6 +476,7 @@ void Unit::Update(uint32 p_time)
ModifyAuraState(AURA_STATE_WOUND_HEALTH_20_80, HealthBelowPct(20) || HealthAbovePct(80));
ModifyAuraState(AURA_STATE_HEALTHY_75_PERCENT, HealthAbovePct(75));
ModifyAuraState(AURA_STATE_WOUND_HEALTH_35_80, HealthBelowPct(35) || HealthAbovePct(80));
+ ModifyAuraState(AURA_STATE_WOUNDED_50_PERCENT, HealthBelowPct(50));
}
UpdateSplineMovement(p_time);