diff options
| author | jackpoz <giacomopoz@gmail.com> | 2015-02-08 19:40:03 +0100 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2015-02-08 19:40:03 +0100 |
| commit | e6f26cfb1f75d21a166cc3fd371f9c5f1641625e (patch) | |
| tree | 97521ff8cd7ab668657465c5b9052537246a7e4e /src/server/game/Entities/Unit | |
| parent | 4ba22c5eafdad2094b553c206c1dc1f30448d049 (diff) | |
Core/Misc: Fix static analysis issues
Fix some static analysis issues reported by Coverity.
Rename SpellMgr::EnsureSpellInfo() to SpellMgr::AssertSpellInfo() to be consistent with other similar methods.
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 1 |
2 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index d0c99314220..6221191bba3 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -5220,7 +5220,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere if (RandomSpells.empty()) // shouldn't happen return false; - uint8 rand_spell = irand(0, (RandomSpells.size() - 1)); + uint8 rand_spell = urand(0, (RandomSpells.size() - 1)); CastSpell(target, RandomSpells[rand_spell], true, castItem, triggeredByAura, originalCaster); for (std::vector<uint32>::iterator itr = RandomSpells.begin(); itr != RandomSpells.end(); ++itr) { @@ -5266,7 +5266,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere if (RandomSpells.empty()) // shouldn't happen return false; - uint8 rand_spell = irand(0, (RandomSpells.size() - 1)); + uint8 rand_spell = urand(0, (RandomSpells.size() - 1)); CastSpell(target, RandomSpells[rand_spell], true, castItem, triggeredByAura, originalCaster); for (std::vector<uint32>::iterator itr = RandomSpells.begin(); itr != RandomSpells.end(); ++itr) { diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 0311b67befd..82f7240bc76 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1469,6 +1469,7 @@ class Unit : public WorldObject int32 GetPower(Powers power) const; int32 GetMinPower(Powers power) const { return power == POWER_ECLIPSE ? -100 : 0; } int32 GetMaxPower(Powers power) const; + float GetPowerPct(Powers power) const { return GetMaxPower(power) ? 100.f * GetPower(power) / GetMaxPower(power) : 0.0f; } int32 CountPctFromMaxPower(Powers power, int32 pct) const { return CalculatePct(GetMaxPower(power), pct); } void SetPower(Powers power, int32 val); void SetMaxPower(Powers power, int32 val); |
