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authorccrs <ccrs@users.noreply.github.com>2019-08-03 17:45:06 +0200
committerccrs <ccrs@users.noreply.github.com>2019-08-03 17:45:06 +0200
commitec9f15a5fff7830bf2aebc517654784a6d54bb74 (patch)
tree913351867c6e4153321b1bdb7eb0eadb8055bbb0 /src/server/game/Entities/Unit
parent7e929f532e3dc471dcb8d036a4757c8c525d8e6f (diff)
Core/Unit: rename IsFocusing method
Workaround prework till actual facing system rework arrives
Diffstat (limited to 'src/server/game/Entities/Unit')
-rw-r--r--src/server/game/Entities/Unit/Unit.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index aefbacecb12..36542083450 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -1357,7 +1357,7 @@ class TC_GAME_API Unit : public WorldObject
Spell* FindCurrentSpellBySpellId(uint32 spell_id) const;
int32 GetCurrentSpellCastTime(uint32 spell_id) const;
- virtual bool IsFocusing(Spell const* /*focusSpell*/ = nullptr, bool /*withDelay*/ = false) { return false; }
+ virtual bool HandleSpellFocus(Spell const* /*focusSpell*/ = nullptr, bool /*withDelay*/ = false) { return false; }
virtual bool IsMovementPreventedByCasting() const;
SpellHistory* GetSpellHistory() { return m_spellHistory; }