diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-02-26 15:58:23 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-02-26 15:58:23 +0100 |
| commit | ee835671b4f572f92f79c9b302764ee591c6de11 (patch) | |
| tree | 94ed8a73e6dfaf3c3d0141d18cafc10db660fab9 /src/server/game/Entities/Unit | |
| parent | ed77b9c3a91c4e71ea1241195d4e3930be1978b3 (diff) | |
Core/Objects: Added helper structures to allow using customized updatefield sending packet functions with Trinity::MessageDistDeliverer
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 11 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 11 |
2 files changed, 22 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index d5e112bed43..a1750be34a8 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -13148,6 +13148,17 @@ void Unit::BuildValuesUpdateForPlayerWithMask(UpdateData* data, UF::ObjectData:: data->AddUpdateBlock(buffer); } +void Unit::ValuesUpdateForPlayerWithMaskSender::operator()(Player const* player) const +{ + UpdateData udata(Owner->GetMapId()); + WorldPacket packet; + + Owner->BuildValuesUpdateForPlayerWithMask(&udata, ObjectMask.GetChangesMask(), UnitMask.GetChangesMask(), player); + + udata.BuildPacket(&packet); + player->SendDirectMessage(&packet); +} + void Unit::DestroyForPlayer(Player* target) const { if (Battleground* bg = target->GetBattleground()) diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index d6df772d50e..146136665ba 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1882,6 +1882,17 @@ class TC_GAME_API Unit : public WorldObject void BuildValuesUpdateForPlayerWithMask(UpdateData* data, UF::ObjectData::Mask const& requestedObjectMask, UF::UnitData::Mask const& requestedUnitMask, Player const* target) const; + struct ValuesUpdateForPlayerWithMaskSender // sender compatible with MessageDistDeliverer + { + explicit ValuesUpdateForPlayerWithMaskSender(Unit const* owner) : Owner(owner) { } + + Unit const* Owner; + UF::ObjectData::Base ObjectMask; + UF::UnitData::Base UnitMask; + + void operator()(Player const* player) const; + }; + protected: void DestroyForPlayer(Player* target) const override; void ClearUpdateMask(bool remove) override; |
