diff options
| author | Shauren <shauren.trinity@gmail.com> | 2016-06-09 21:33:18 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-06-09 21:33:18 +0200 |
| commit | f14c66b5e4c157fa3ba4d18532a274f651d6c741 (patch) | |
| tree | b907507c91c43b74d7e84289447a567451bd0e77 /src/server/game/Entities/Unit | |
| parent | 6226f04cafbcecb5b936cdb320b5bc05db3e4369 (diff) | |
Core/Players: Updated talent specializations
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/StatSystem.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp index 447169a28d0..c3b8ef8e07e 100644 --- a/src/server/game/Entities/Unit/StatSystem.cpp +++ b/src/server/game/Entities/Unit/StatSystem.cpp @@ -534,7 +534,7 @@ void Player::UpdateMastery() value += GetRatingBonusValue(CR_MASTERY); SetFloatValue(PLAYER_MASTERY, value); - ChrSpecializationEntry const* chrSpec = sChrSpecializationStore.LookupEntry(GetSpecId(GetActiveTalentGroup())); + ChrSpecializationEntry const* chrSpec = sChrSpecializationStore.LookupEntry(GetUInt32Value(PLAYER_FIELD_CURRENT_SPEC_ID)); if (!chrSpec) return; |
