aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities/Unit
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2016-06-09 21:33:18 +0200
committerShauren <shauren.trinity@gmail.com>2016-06-09 21:33:18 +0200
commitf14c66b5e4c157fa3ba4d18532a274f651d6c741 (patch)
treeb907507c91c43b74d7e84289447a567451bd0e77 /src/server/game/Entities/Unit
parent6226f04cafbcecb5b936cdb320b5bc05db3e4369 (diff)
Core/Players: Updated talent specializations
Diffstat (limited to 'src/server/game/Entities/Unit')
-rw-r--r--src/server/game/Entities/Unit/StatSystem.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp
index 447169a28d0..c3b8ef8e07e 100644
--- a/src/server/game/Entities/Unit/StatSystem.cpp
+++ b/src/server/game/Entities/Unit/StatSystem.cpp
@@ -534,7 +534,7 @@ void Player::UpdateMastery()
value += GetRatingBonusValue(CR_MASTERY);
SetFloatValue(PLAYER_MASTERY, value);
- ChrSpecializationEntry const* chrSpec = sChrSpecializationStore.LookupEntry(GetSpecId(GetActiveTalentGroup()));
+ ChrSpecializationEntry const* chrSpec = sChrSpecializationStore.LookupEntry(GetUInt32Value(PLAYER_FIELD_CURRENT_SPEC_ID));
if (!chrSpec)
return;