diff options
| author | Nay <dnpd.dd@gmail.com> | 2012-08-07 18:35:59 +0100 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2012-08-07 18:35:59 +0100 |
| commit | f79a6fc009d5338dd939b9be9bfc3d8e3523ea79 (patch) | |
| tree | 33dbf02abdbbf0433ec216e26120296976d9bb69 /src/server/game/Entities/Unit | |
| parent | 224cf663e2af8b355b4bdca4069080636321b0ba (diff) | |
Core/PacketIO: Enable spelllog related opcodes; missing interruptlog because that wasn't used in 335
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index f8c0142c801..fa3f02924fa 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1381,7 +1381,7 @@ void Unit::DealMeleeDamage(CalcDamageInfo* damageInfo, bool durabilityLoss) int32 overkill = int32(damage) - int32(GetHealth()); data << uint32(overkill > 0 ? overkill : 0); // Overkill data << uint32(i_spellProto->SchoolMask); - data << uint32(0); // Unknown 4.x + data << uint32(0); // FIX ME: Send resisted damage, both fully resisted and partly resisted victim->SendMessageToSet(&data, true); victim->DealDamage(this, damage, 0, SPELL_DIRECT_DAMAGE, i_spellProto->GetSchoolMask(), i_spellProto, true); |
