diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-07-11 10:22:27 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-07-11 10:22:27 +0200 |
| commit | 04c2f6ca1415df084ae81dd9c09cb3028880cbef (patch) | |
| tree | a98e8e922c7cf10055133461f4ed4e59521ef618 /src/server/game/Entities | |
| parent | cbcfa73e65afaebd61b6f829f6e48b636c1d4200 (diff) | |
Core/LFG: Move 2 logs in trace
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.h | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 4 |
4 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 3fb378d245f..f44d1a39f79 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -832,7 +832,7 @@ bool GameObject::LoadGameObjectFromDB(uint32 guid, Map* map, bool addToMap) if (data->phaseid) SetInPhase(data->phaseid, false, true); - + if (data->phaseGroup) { // Set the gameobject in all the phases of the phasegroup diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 5b53a1ff421..123c5e3bebe 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -881,7 +881,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Map //! Following check does check 3d distance return IsInRange(obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), dist2compare); } - + GameObjectAI* m_AI; }; #endif diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 206a6c32c68..a7332422c07 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -2871,7 +2871,7 @@ void WorldObject::SetInPhase(uint32 id, bool update, bool apply) _phases.insert(id); else _phases.erase(id); - + if (update && IsInWorld()) UpdateObjectVisibility(); } diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 0f36d564893..81aef2c0f2f 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -9556,7 +9556,7 @@ bool Unit::IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) cons if (spellInfo->Attributes & SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY) return false; - + // If m_immuneToEffect type contain this effect type, IMMUNE effect. uint32 effect = spellInfo->Effects[index].Effect; SpellImmuneList const& effectList = m_spellImmune[IMMUNITY_EFFECT]; @@ -14645,7 +14645,7 @@ void Unit::SetInPhase(uint32 id, bool update, bool apply) if (!IsInWorld()) return; - + RemoveNotOwnSingleTargetAuras(0, true); if (GetTypeId() == TYPEID_UNIT || (!ToPlayer()->IsGameMaster() && !ToPlayer()->GetSession()->PlayerLogout())) |
