diff options
| author | joschiwald <joschiwald@online.de> | 2013-09-18 22:24:05 +0200 |
|---|---|---|
| committer | joschiwald <joschiwald@online.de> | 2013-09-18 22:55:10 +0200 |
| commit | 05e72b4906a90ff347ee56e9f2ad6d7f56eb2d3a (patch) | |
| tree | caa07f3c2ea0d2c247b9229b0da3fafb513b7c36 /src/server/game/Entities | |
| parent | c9c12b9867d82558f9af9ac81b95a4a5838a6a15 (diff) | |
Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 75bdce22ddf..68d30cd1dde 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -539,8 +539,11 @@ inline void KillRewarder::_RewardKillCredit(Player* player) { // 4.4. Give kill credit (player must not be in group, or he must be alive or without corpse). if (!_group || player->IsAlive() || !player->GetCorpse()) - if (_victim->GetTypeId() == TYPEID_UNIT) - player->KilledMonster(_victim->ToCreature()->GetCreatureTemplate(), _victim->GetGUID()); + if (Creature* target = _victim->ToCreature()) + { + player->KilledMonster(target->GetCreatureTemplate(), target->GetGUID()); + player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE, target->GetCreatureType(), 1, target); + } } void KillRewarder::_RewardPlayer(Player* player, bool isDungeon) |
